Idea: About Fusion Weapons

Talk about anything related to old versions of Armada.
posted on January 19th, 2008, 3:37 am
Hello,

This may just be me, but I have been working on a project that allows a single ship to upgrade to one or more different weapons loadouts and I seem to have hit a snag.  Ok so in my testing, I wanted the ship to be able to start out with pulse phasers, then upgrade to either Phasers or Photons, not both. the Problem is that only one of the buttons would show up, and the other was lost in limbo. So I simply ask, could you make it to where there is no restriction on a fusion classlabel weapon on a ship?

Aden
posted on January 19th, 2008, 9:37 am
y dnt you try the 2.5 replacementweapon
posted on January 20th, 2008, 3:40 am
that isnt what Im trying to accomplish, and I have the patch, it works perfectly. What I mean is that I want the ability to use multiple Fusion weapons on a single ship.

Aden
posted on January 20th, 2008, 10:35 am
I think what he means is that you could have multiple replacementweapons on one ship...

Plus it looks like replacementweapons renders fusion obsolete, so you may as well use replacementweapon anyway.
posted on January 20th, 2008, 2:16 pm
well u still need the fusion weapon to fuse 2 ships together but yh thats wot i ment
posted on January 21st, 2008, 8:47 pm
Ahh yeah. For some reason I thought the MultiReq lines still worked with the replacement, sorry.
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