Sounds, Voiceovers & Events
Talk about anything related to old versions of Armada.
posted on September 18th, 2011, 9:17 pm
Of course most likely everyone here already knows that I have created Alliance Races in my mod. This has been done to have alittle more races in the game that I like that I can't easily have as seperate races without going over the amount races are limited to.
The Alliances are:
1) The Dominion Alliance (Cardassians, Dominion-Jem'Hadar, Breen, & Son'a)
2) The Gorn-Tholian Alliance (kind of explainable by the title)
Ok, when it comes to The Dominion Alliance, I really still want to use the voiceovers for the respective races for their respective ships. I have come up with a way to do this, but now I feel like taking that concept further. I will explain this idea further eventually, but right now, still need to fix up some of the Events file information in my copied file.
My one question right now is: "Is it possible to remove the Cardassian Entries for certain ships and stations, and group them together using a new prefix? (The new Prefixs for sound are "dom" "car" "bre", and "son"). The new created coding will be placed in race specific version of the
*******
Right now, I am looking for certain sound files that I found out were listed for the Dominion that never came with the Dominion Mod that I am using, Dominion Ultimate.
These include:
"talak4.wav"
"borath4.wav"
"dontmove.wav"
Has anyone ever heard of those Voiceovers and or know where I can possibly find them?
Lastly on looking for Voiceovers, I have found in my Events file, that there are voiceovers for a Hero Unit Deep Space Nine unit, but I haven't found the sounds for that as well.
Note: I have the sounds listed for the Ferengi for DS9, but not the ones for the Federation, it appears though that I have some for the Dominion (Cardassians)
The Alliances are:
1) The Dominion Alliance (Cardassians, Dominion-Jem'Hadar, Breen, & Son'a)
2) The Gorn-Tholian Alliance (kind of explainable by the title)
Ok, when it comes to The Dominion Alliance, I really still want to use the voiceovers for the respective races for their respective ships. I have come up with a way to do this, but now I feel like taking that concept further. I will explain this idea further eventually, but right now, still need to fix up some of the Events file information in my copied file.
My one question right now is: "Is it possible to remove the Cardassian Entries for certain ships and stations, and group them together using a new prefix? (The new Prefixs for sound are "dom" "car" "bre", and "son"). The new created coding will be placed in race specific version of the
- Code: Select all
#include = ""
*******
Right now, I am looking for certain sound files that I found out were listed for the Dominion that never came with the Dominion Mod that I am using, Dominion Ultimate.
These include:
"talak4.wav"
"borath4.wav"
"dontmove.wav"
Has anyone ever heard of those Voiceovers and or know where I can possibly find them?
Lastly on looking for Voiceovers, I have found in my Events file, that there are voiceovers for a Hero Unit Deep Space Nine unit, but I haven't found the sounds for that as well.
- Code: Select all
#################################################################################
# DS9 STARBASE SOUNDS
DS9Acknowledge{
Table
Sound <federation> "DS9_ack4.wav"
Sound <federation> "DS9_ack3.wav"
Sound <federation> "DS9_ack2.wav"
Sound <federation> "DS9_ack1.wav"
Sound <federation> "DS9_move1.wav"
Sound <cardassian> "found015.wav"
Sound <cardassian> "found006.wav"
Sound <cardassian> "found015.wav"
Sound <cardassian> "found026.wav"
Sound <cardassian> "found016.wav"
Sound <cardassian> "breeack.wav"
Sound <cardassian> "breegift.wav"
Sound <ferengi> "gvofer05.wav"
Sound <ferengi> "gvofer01.wav"
Sound <ferengi> "gvofer06.wav"
Sound <ferengi> "roa19.wav"
Sound <ferengi> "roa47.wav"
Sound <ferengi> "roa95.wav"
}
DS9Select{
Table
Sound <federation> "DS9_select3.wav"
Sound <federation> "DS9_select2.wav"
Sound <federation> "DS9_select1.wav"
Sound <klingon> "bufbase.wav"
Sound <romulan> "bufbase.wav"
Sound <borg> "borg_base.wav"
Sound <cardassian> "found004.wav"
Sound <cardassian> "found007.wav"
Sound <cardassian> "vorta001.wav"
Sound <cardassian> "avoidcon.wav"
Sound <cardassian> "honsumm.wav"
Sound <cardassian> "found005.wav"
Sound <cardassian> "found002.wav"
Sound <cardassian> "breesel.wav"
Sound <cardassian> "found016.wav"
Sound <ferengi> "gvofer01.wav"
Sound <ferengi> "roa01.wav"
Sound <ferengi> "roa06.wav"
Sound <ferengi> "roa17.wav"
Sound <ferengi> "roa75.wav"
Voice 0
}
DS9Attack{
Table
Sound <federation> "DS9_attack12.wav"
Sound <federation> "DS9_attack2.wav"
Sound <federation> "DS9_attack4.wav"
Sound <federation> "DS9_attack5.wav"
Sound <federation> "DS9_attack6.wav"
Sound <federation> "DS9_attack7.wav"
Sound <federation> "DS9_attack8.wav"
Sound <federation> "DS9_attack9.wav"
Sound <federation> "DS9_attack10.wav"
Sound <federation> "DS9_attack11.wav"
Sound <federation> "DS9_attack1.wav"
Sound <cardassian> "found020.wav"
Sound <cardassian> "found006.wav"
Sound <cardassian> "found011.wav"
Sound <cardassian> "found013.wav"
Sound <cardassian> "found016.wav"
Sound <cardassian> "found019.wav"
Sound <cardassian> "found026.wav"
Sound <cardassian> "breeatt.wav"
Sound <cardassian> "breegift.wav"
Sound <ferengi> "gvofer03.wav"
Sound <ferengi> "gvofer01.wav"
}
DS9RedAlert{
Table
Sound <federation> "DS9_red2.wav"
Sound <federation> "DS9_red4.wav"
Sound <federation> "DS9_red3.wav"
Sound <federation> "DS9_red5.wav"
Sound <federation> "DS9_red.wav"
SoundPriority 2
}
DS9YellowAlert{
Table
Sound <federation> "DS9_yellow1.wav"
Sound <federation> "DS9_yellow.wav"
Sound <federation> "DS9_yellow2.wav"
SoundPriority 2
}
DS9GreenAlert{
Table
Sound <federation> "DS9_green.wav"
Sound <federation> "DS9_green2.wav"
Sound <federation> "DS9_green1.wav"
SoundPriority 2
}
DS9Stop{
Table
Sound <federation> "DS9_stop2.wav"
SoundPriority 2
}
DS9Move{
Table
Sound <federation> "DS9_move.wav"
Sound <federation> "DS9_move1.wav"
Sound <federation> "DS9_move3.wav"
SoundPriority 2
}
DS9Repair{
Table
Sound <federation> "DS9_repair1.wav"
SoundPriority 2
}
DS9Transport{
Table
Sound <federation> "DS9_transport.wav"
SoundPriority 2
}
DS9Decommission{
Table
Sound <federation> "DS9_repair1.wav"
Sound <cardassian> "found022.wav"
Sound <cardassian> "found022a!!!!.wav"
Sound <cardassian> "wayiplan.wav"
Sound <cardassian> "vorta005.wav"
Sound <cardassian> "found022.wav"
Sound <ferengi> "gvofer09.wav"
}
#################################################################################
Note: I have the sounds listed for the Ferengi for DS9, but not the ones for the Federation, it appears though that I have some for the Dominion (Cardassians)
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