Star Trek Armada II: Patch Project 1.2.2 released!
Talk about anything related to old versions of Armada.
posted on August 14th, 2007, 6:10 pm
Last edited by DOCa Cola on August 14th, 2007, 6:17 pm, edited 1 time in total.
1.2.2 (08/14/07)
Fixes:
[align=center]>Download Star Trek Armada II: Patch Project here<[/align]
Readme:
Fixes:
- Hopefully fixed the Xfire detection bug.
- Graphics detail is not longer set to "high" by default, which caused some problems with disappearing grid lines. Delete your config files if the error still persists.
- Added "maxBuildableNumber" ODF command. See //www.fleetops.net/component/option,com_smf/Itemid,3/topic,3315.0/ for details.
[align=center]>Download Star Trek Armada II: Patch Project here<[/align]
Readme:
Star Trek Armada II Patch Project
Copyright (C) 2007 Fleet Operations Development Team
//www.fleetops.net/
What is it?
-----------
The Star Trek: Armada II Patch 1.2 Project is an unofficial patch made by the developers of the Fleet Operations total conversion for Star Trek Armada II.
It is meant as a patch for every Armada II installation, despite of it is stock or has been modded. It patches serveral bugs that were not fixed with the latest official 2002 release of Patch 1.1. More and more reports of people not being able to play Armada 2 coming up as today people are using much more enhanced software and hardware than 5 years ago. The developers of Armada 2 targeted Windows 98 and partly Windows 2000 as plattform.
What is it not?
---------------
The patch project does not provide new textures sounds or anything else that is related to change the game experience. Patch 1.2 is fully backwards compatible with Armada 2 Patch 1.1. That means, you will be able to play together with people still using patch 1.1
The "Roadmap"
-------------
The first releases of Patch 1.2 are intended to fix Armada 2's bugs. Later version will feature full widescreen support and new enhancements for mod developers.
Who should install Patch 1.2?
-----------------------------
Everyone playing Star Trek Armada II. Fleet Operations players do not require to install this patch. An enhanced version of that patch is included in Fleet Operations 3.0 final.
Changelog
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1.2.0 (07/06/07)
~~~~~~~~~~~~~~~~
Armada fixes:
- "Sorry, there is not enough memory to continue" - screen
- Crash to desktop right after splash screen related to an stack overflow
- Multiplayer/Online crash with Vista (could fix Wine multiplayer issues too. To be confirmed).
Features:
- enhanced exception catching engine (MadExcept by madshi)
1.2.1 (07/10/07)
~~~~~~~~~~~~~~~~
Armada fixes:
- Another possible crash fixed when hosting games. Thanks ambassador for reporting
Changes:
- NetworkManager.dll file is now left untouched
1.2.2 (08/14/07)
~~~~~~~~~~~~~~~~
Fixes:
- Hopefully fixed the Xfire detection bug.
- Graphics detail is not longer set to "high" by default, which caused some problems with disappearing grid lines. Delete your config files if the error still persists.
Modding additions
- Added "maxBuildableNumber" ODF command. See //www.fleetops.net/component/option,com_smf/Itemid,3/topic,3315.0/ for details.
posted on August 14th, 2007, 8:50 pm
I am logged in, but I see no downloads available on the project page.
posted on August 14th, 2007, 8:52 pm
ow, fixed that
posted on August 17th, 2007, 12:07 pm
the patch project is going well
posted on September 2nd, 2007, 6:44 pm
Hi, I was looking forward to downloading this file, but when I try to download it, or any other file from this site, I get the following message:
The page cannot be found
The page you are looking for might have been removed, had its name changed, or is temporarily unavailable.
posted on September 2nd, 2007, 7:22 pm
yea, there seems to be a problem with the server...now thats great. i hope i can reach the guy hosting our files currently
posted on September 3rd, 2007, 8:52 am
ok, files are back online now, thanks for reporting. welcome to the forums btw
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