marine ships, tractor beams, and tougher BoP

Post ideas and suggestions on new features or improvements here.
posted on May 23rd, 2003, 10:08 pm
any chance you could add marine ships back into the game? they were the only thing that were any good at capturing enemy ships (which in my opinion is one of the best parts of armada) also the klingons do't seem to have any ships with tractor beams? its kinda anoying to have no way when playing the klingons to rescue a disabled negh'var or other ship stuck deep in enemy territory. last thing, could the BoP be slightly toughened up (maybe 10 extra sheilds and 10 extra hull, with a bit extra metal and dilithium cost) it seems to be the weakest ship in the game right now besides scouts, and its almost useless except at the start of the game (later on the pulse weapon penalty applies alot more cuz of the increase in larger ships and they don't seem to last a second) that little icnrease would make it much more effective when engaging destroyers/crusier later in the game.
posted on May 24th, 2003, 6:29 am
no race has a tractorbeam right now.. it will come back in beta 2...
the BoP-strengt is a well discussed topic here ;-) it seems i will make it stronger for beta2, it will be arround the saber class
posted on May 24th, 2003, 7:01 am
ah ok thats cool B)
posted on May 24th, 2003, 7:58 am
- 2x Pulsedisruptor
(3 Damage, 1.8 s reload time)
- 50 Shield HPs
- 40 Hull HPs
- Graviton Marker
- Cloaking Device

this is the new B'rel..
the costs will be arround 180 dilithium and 20 tritanium
posted on May 24th, 2003, 7:38 pm
"no race has a tractorbeam right now.. it will come back in beta 2..."

Yeah, that was always fun, dominating the ai and then having a rescue rpg with a ship rescuing other ships. Hopefully, it will be possible to keep a ship in one piece long enough to board this time.
posted on May 24th, 2003, 9:19 pm
what types of ships will have the tractor beam? constructors only?
posted on May 24th, 2003, 11:20 pm
cap ships, i hope, constructors never could salvage, they got pounded to fast, or where two slow.
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