Prometheus With Mvam

Post ideas and suggestions on new features or improvements here.
posted on October 28th, 2003, 8:43 am
I´ve integrated the Prometheus with Multi Vector Attack Mode into FleetOps Beta2.

I took the components of Gonwee´s mod and solved the problem of the third step by taking the bridge section as a buildership for the lower section.
Each part can be build as a spare part from the Spacedock in case of destruction in a battle.
What do you think ?

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NieKnight
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posted on October 28th, 2003, 12:27 pm
nice what ship yard does it come from???
posted on October 28th, 2003, 1:03 pm
thx, I build it with McKinley yard, which I take for the advanced ships like Nova, Premonition and Prometheus.
At the moment I´m working at a german localization of the tooltips, because nearly all voice commands are in german already when installing FO with my game cd.
posted on October 29th, 2003, 12:22 am
I wouldent know i dont get to play WAHHHHHHHHHHHH!!!!!
NieKnight
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posted on October 29th, 2003, 12:28 pm
hehe get a better comp then!
posted on November 15th, 2003, 2:38 am
Is this ship included in Beta 3?
posted on November 15th, 2003, 9:57 am
Nope. LtCdr is yust making modifications to Fleet Operations on his own :)
Perhaps this vessel will be part of a coming beta as a gimmik on some maps, but it's very sure it won't be in beta3
posted on November 15th, 2003, 11:55 am
yep, it is on our todo list :)

DOCa Cola
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