which race should have a mine layer?
Post ideas and suggestions on new features or improvements here.
posted on June 23rd, 2003, 12:14 pm
i found a way to lay down a mine field.. but till now it seems that either the romulans, nor the federation will get the mine field. mos probably it will be the ciadan or the dominion
NieKnight

Topic Starter
posted on June 23rd, 2003, 3:27 pm
k cool
how many mines will be in the field
how many mines will be in the field
posted on June 24th, 2003, 6:24 am
hm, don't know yet... what balancing dictates 

posted on June 24th, 2003, 10:09 pm
All I can say is make sure the minefield is permanent or at least lasts as close to forever as possible.
NieKnight

Topic Starter
posted on June 25th, 2003, 6:38 pm
thats a point do all the mines move or do they stay there??? do they all blow or just a few and say if the difant goes thought and takes one then the enterprise goes though will that take one or will it take a dozen??? 

posted on June 25th, 2003, 7:32 pm
from what i have in mind every mine will explode individually, they will hold their position until a target cames in (close) range, then they will explode and the shockwave damages the target...
NieKnight

Topic Starter
posted on June 29th, 2003, 4:45 pm
can the mind field be destored by say shockwaves phaser fire ect???
posted on June 29th, 2003, 5:08 pm
perhaps.. perhaps there will be a "remove minefield" ability for the construction ships or something.. lets see.. 

posted on June 30th, 2003, 12:29 pm
That'd be kinda interesting. Escourt in C ships to disable the minefields around an enemyie's base. It could be a special weapon of the C-ship. A short range brodcasting signal that disables mines. Or maybe switches around their IFF equipment to only attack enemy ships.
posted on July 22nd, 2013, 1:26 am
Kaiser von Tiberius wrote:All I can say is make sure the minefield is permanent or at least lasts as close to forever as possible.
Yes please. =)
posted on July 22nd, 2013, 10:48 am
CreepersNemisis wrote:Kaiser von Tiberius wrote:All I can say is make sure the minefield is permanent or at least lasts as close to forever as possible.
Yes please. =)
holy 10 year necro batman.
the op doesn't even have an account any more.
that's gotta be a record.
posted on July 22nd, 2013, 3:54 pm
I agree with the idea of a mine layer. I favor however which ever race gets one that the mine layers should be very slow and weak. For example, If the Federation was to get A minelayer it should me a TOS era ship like a Constitution ,Saladin or Hermes class's.
posted on July 22nd, 2013, 8:03 pm
heres some info on the up comming romulan minelayer //www.fleetops.net/news/item/216-a ... -adventure
"The Minelayer Generix allows you to spend a few supplies to deploy different kinds of mine fields. Once a minefield is deployed, the mines will cloak and wait for their victims. As mentioned, there are different mine types for different uses and - most significantly - different target profiles. The regular cloaked plasma mines, for example, detonate on Defensive Profile vessels coming by, dealing heavy damage to them. The more specialized cloaked Singularity Mine detonates on Support vessels and other special units, shutting down their engines and energy reserves, to make them fall back from their protecting fleet, ready to be ambushed! This "target trigger" system allows mine fields to be used much more strategically and denies the option of just "sending a scout in" to clear a path. There are even mines which try to spread their damage as much as possible and will wait until there are at least a few vessels in their detonation area.
Yet, there are also a few downsides. Mines are just cloaked, like any other unit, and may be detected with Tachyon Pings and disposed of from a safe distance. The complex targeting system also forces the mines to be remote controlled by their Minelayer Generix, which limits the amount of minefields per Generix. If you really want to deploy a fast mine belt around your base, you will have to produce more than one Minelayer. Once mines are detonated, of course, the minelayer may deploy a new field."
"The Minelayer Generix allows you to spend a few supplies to deploy different kinds of mine fields. Once a minefield is deployed, the mines will cloak and wait for their victims. As mentioned, there are different mine types for different uses and - most significantly - different target profiles. The regular cloaked plasma mines, for example, detonate on Defensive Profile vessels coming by, dealing heavy damage to them. The more specialized cloaked Singularity Mine detonates on Support vessels and other special units, shutting down their engines and energy reserves, to make them fall back from their protecting fleet, ready to be ambushed! This "target trigger" system allows mine fields to be used much more strategically and denies the option of just "sending a scout in" to clear a path. There are even mines which try to spread their damage as much as possible and will wait until there are at least a few vessels in their detonation area.
Yet, there are also a few downsides. Mines are just cloaked, like any other unit, and may be detected with Tachyon Pings and disposed of from a safe distance. The complex targeting system also forces the mines to be remote controlled by their Minelayer Generix, which limits the amount of minefields per Generix. If you really want to deploy a fast mine belt around your base, you will have to produce more than one Minelayer. Once mines are detonated, of course, the minelayer may deploy a new field."
posted on July 22nd, 2013, 8:48 pm
hellodean wrote:heres some info on the up comming romulan minelayer //www.fleetops.net/news/item/216-a ... -adventure
"The Minelayer Generix allows you to spend a few supplies to deploy different kinds of mine fields. Once a minefield is deployed, the mines will cloak and wait for their victims. As mentioned, there are different mine types for different uses and - most significantly - different target profiles. The regular cloaked plasma mines, for example, detonate on Defensive Profile vessels coming by, dealing heavy damage to them. The more specialized cloaked Singularity Mine detonates on Support vessels and other special units, shutting down their engines and energy reserves, to make them fall back from their protecting fleet, ready to be ambushed! This "target trigger" system allows mine fields to be used much more strategically and denies the option of just "sending a scout in" to clear a path. There are even mines which try to spread their damage as much as possible and will wait until there are at least a few vessels in their detonation area.
Yet, there are also a few downsides. Mines are just cloaked, like any other unit, and may be detected with Tachyon Pings and disposed of from a safe distance. The complex targeting system also forces the mines to be remote controlled by their Minelayer Generix, which limits the amount of minefields per Generix. If you really want to deploy a fast mine belt around your base, you will have to produce more than one Minelayer. Once mines are detonated, of course, the minelayer may deploy a new field."
Awesome. To be honest, somehow, the mine is my favorite weapon in the majority of my games. I'm hoping this will turn out so it's not one of those luxuries you don't have the resources to waste on, or one of those useless cheap things that have no effect on gameplay.
posted on July 22nd, 2013, 10:15 pm
Myles wrote:CreepersNemisis wrote:Kaiser von Tiberius wrote:All I can say is make sure the minefield is permanent or at least lasts as close to forever as possible.
Yes please. =)
holy 10 year necro batman.
the op doesn't even have an account any more.
that's gotta be a record.
Yeah that is impressive, he had to really be digging deep, lol.
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