hitchances

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posted on May 25th, 2003, 12:11 am
why is it it says in the info page pulse weapons have 100% hitchance yet i see them missing all the time (ingame)? does it mean 100% hitchance of normal, like if my bop has a 75% hit chance it will have it against all types of ships without any special penalties?
posted on May 25th, 2003, 12:17 am
Hitchances are calculated by the speed of the target or the attacker. Pulse phasers should hit with every shot if booth the attacker and the target stand still. If one or booth of them move, there can be a hit penalty of up to 20 percent, depending on the speed of the unit.
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