Teutoburg speech

Which race do you like most? What do you like - what you don't like? Discuss it here.
posted on May 24th, 2011, 5:44 pm
Is it just me, or is the verbal replies you get from the spamoburg seem a bit long? Some seem longer than normal units...
posted on May 24th, 2011, 6:43 pm
Tyler wrote:Is it just me, or is the verbal replies you get from the spamoburg seem a bit long? Some seem longer than normal units...


they are a bit speechy, maybe they are crewed with vulcans as well as built by them.

i wish the picard voiceovers for a1/a2 were longer. maybe when a hero ent E gets put in they could use all his dialogue from the cut scenes as his unit speech. have him talk for about 5 minutes every time you give a move order :lol: or cut some speeches out of the shows.
posted on May 24th, 2011, 8:58 pm
yes, i also feel they got a bit too long. we'll think of a solution

Myles wrote:i wish the picard voiceovers for a1/a2 were longer. maybe when a hero ent E gets put in they could use all his dialogue from the cut scenes as his unit speech. have him talk for about 5 minutes every time you give a move order :lol: or cut some speeches out of the shows.

great idea  :lol:
posted on May 24th, 2011, 9:01 pm
Similar to this, (I think) the newton's new speech is a bit wordy. It replies with a word then a pause then another few words. It sounds a bit disjointed. Anyone else think so?
posted on May 24th, 2011, 9:02 pm
A 5-minute speech for a simple move order?  That's outrageous!
posted on May 24th, 2011, 9:39 pm
I dont think it's bad to have a bit more wordy replies, it gives the ships more character :) nevertheless, we are aiming for shorter ones for the continuing redos :)
posted on May 24th, 2011, 9:41 pm
Actually, kind of makes sense for the Vulcan or engineer in these instances :sweatdrop: . For real combat ships, maybe not so much  :blush:
posted on May 24th, 2011, 11:38 pm
I also feel they are a bit quiet compared to the other unit speech files. If I didn't play online I would just adjust the speech file myself but it would probably throw me out of sync with everyone else.
posted on May 25th, 2011, 3:36 am
You should be able to do that.
posted on May 25th, 2011, 4:58 am
There is also a unit speech setting on/off in the sound menus. if ya don't like vulcans talking your ear off, just switch unit speech off. thats what i do.
posted on May 25th, 2011, 8:40 am
Majestic wrote:I also feel they are a bit quiet compared to the other unit speech files. If I didn't play online I would just adjust the speech file myself but it would probably throw me out of sync with everyone else.


indeed they are quieter, you can turn that sound file up without breaking mp i think. adjust it with a program like audacity.

Styer Crisis wrote:There is also a unit speech setting on/off in the sound menus. if ya don't like vulcans talking your ear off, just switch unit speech off. thats what i do.


i dont like unit speech either, but if u turn it off you lose certain useful things like notification of a completed station, or completed ship, or completed research, or no moneys. i'd love to keep informational unit speeches, but turn off the mundane ones that trigger when u give a move order etc, i mean why tell me you're moving, i know you're moving cos i just clicked to make you move.

technically its possible by turning down the sound (a lot, to almost silent) all the sound files that you dont wanna hear. but thats a lot of work.
posted on May 25th, 2011, 6:17 pm
Yup, Myles is correct, you can change the volume without damaging compatibility :)
posted on May 26th, 2011, 11:28 pm
Thanks guys I might do that then. :)
posted on May 30th, 2011, 5:31 pm
Is there a list of who did which voice overs by chance ?

Be cool to know.
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