Solar Storm

Share your Fleet Operations maps here and share them with other users.
posted on May 17th, 2010, 7:20 pm
Last edited by Phoenix on May 17th, 2010, 7:22 pm, edited 1 time in total.
Hi guys,

I have a new map for you to try. I'm very eagre to see how this one plays out with the community because it includes the use of a new blocking trigger which should allow for much more intricate map designs :).

http://phoenix-d.webs.com/phoenixmaps.htm

You will need this mod however... (also available on Astrometrics)
Phoenix's Map Making Extension 1.0
http://phoenix-d.webs.com/Mods/PMME/Phoenix%27s%20Map%20Making%20Extension%201.0.rar

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Minimap

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Nova on survey!
posted on May 17th, 2010, 8:12 pm
that sure is pretty :D
posted on May 19th, 2010, 10:26 pm
Sooo, does anyone have any comments on how this one plays? :)
posted on May 20th, 2010, 8:31 pm
Well I'm hesitant to use it since you said it has a new blocking trigger.

  I don't want to make my versions different than others and keep myself from playing online.

  What do you think?
posted on May 20th, 2010, 8:49 pm
Aye, same here mate  :blush: . I trust it's nice - there's just no point (other than self-satisfaction as well as that for the non-online crows) in making maps if compatibility isn't assured  :(.
posted on May 20th, 2010, 9:44 pm
Last edited by Anonymous on May 20th, 2010, 9:50 pm, edited 1 time in total.
Verry interesting.  Though I have to agree about compatibility, the small blocking trigger is an interesting idea.  What if you just made asteriod's big and small block paths, or even just the fields?  just add 1 instead of 0 in their odfs where it says avoidme (you prally already knew that though)
posted on May 20th, 2010, 10:25 pm
Last edited by Phoenix on May 20th, 2010, 10:29 pm, edited 1 time in total.
Well, the main point of the small block trigger is that it gives map makers the ability to add more intricate designs and as an attempt to spur on some more creative designs, other than the same old rehashes of nebulae, asteroids and moons, without making the map humungously large :). This particular trigger is especially useful for some really cool looking asteroid fields and I've had some cool instances where groups of smaller ships have been able to lose the larger ships through "escape routes".

It seems a shame though, because it was L33T's map pack which spurred me to create this map and mini-mod but if people aren't willing to try out new ideas, for fear of losing compatibility, then new mods are going to be insta-fail the moment they're released :ermm:. Lol, you should see the stats on Astro for my mods page and Solar Storm; woefully poor by comparison to the traditional maps :).

Truth be told, I'm fiddling with bits because I'm bored of the same old tools and consequently I'm getting a bit jaded with map making. It's a little disappointing that this map appears "nice to look at" but is otherwise unused but that's the way mods go now and then anyway.


I suppose the only assurance I could give is that if you made a 2nd installation, then you could keep the first installation as your "online" game, so then you can at least try it out :). I would recommend you try the map because you never know; you might like it :woot:. If enough people like it, then perhaps it'd give the devs a reason to add a mod (devised in 5 minutes, consisting of one odf and one additional line to the edit_triggers file - hint hint...) to the next release of FO and then, there would be no compatibility loss :shifty:
posted on May 21st, 2010, 6:39 am
I'll make a 2nd install and try it out, just for you Phoenix, I don't want your effort to be wasted :)
Anyone else with me?
posted on May 22nd, 2010, 1:53 am
Lol i already have a second install. But yes i am with you!
posted on May 22nd, 2010, 10:19 am
This map, just looks, feels and plays awesome :P

I love the intricate asteroid connections :)
posted on May 23rd, 2010, 7:18 pm
If the blocking triggers are as useful as you claim (and I have no doubt they are), I'm sure the dev team will take note.  It wouldn't be too far out there to expect something similar to sneak its way into a future patch.
posted on May 23rd, 2010, 9:40 pm
Question.....if I install your map mod....will I have any compatibility issues playing online?
posted on May 24th, 2010, 1:58 pm
Yes you will at some point in the future i believe this will be included.
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