Megadroid's Mission Mod
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posted on March 25th, 2022, 9:44 am
I've had a few PMs over the last decade or so about MMM, so I've decided to put it on my github to keep track of issues and increase the bus factor of the project. Apart from the bugfixes mentioned later it's almost exactly as I left it, just with some minor changes after the upgrade to C++20 and VS2022.
This is the latest release:
https://github.com/chreden/mmm/releases/latest
Compared to the 1.0.1 version that's been floating around all this time 1.0.3 makes MMM music playback compatible with the FO4 beta (if FO4 ever changes this is likely to break again) and fixes a bug with the EntityFinder.
It doesn't have the full mod folder release that the previous version has, just the dll - that's something I'll work on.
If you do end up using MMM and have any requests, find any bugs or just have questions feel free to make an issue.
Thanks to JanB for being patient with the bug fixing process and giving me an interesting problem to solve.
This is the latest release:
https://github.com/chreden/mmm/releases/latest
Compared to the 1.0.1 version that's been floating around all this time 1.0.3 makes MMM music playback compatible with the FO4 beta (if FO4 ever changes this is likely to break again) and fixes a bug with the EntityFinder.
It doesn't have the full mod folder release that the previous version has, just the dll - that's something I'll work on.
If you do end up using MMM and have any requests, find any bugs or just have questions feel free to make an issue.
Thanks to JanB for being patient with the bug fixing process and giving me an interesting problem to solve.
posted on March 25th, 2022, 4:37 pm
I'm glad we could solve those issues. Thanks to you I could make my single player campaigns.
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