MODIFYING TORPEDOS IN FLEET OPS HELP
I want my 15 rapid-fire quantum torpedo launchers Uber-Defiant now! - Get help from modders. Share your work. Discuss modifications.
posted on December 8th, 2023, 5:51 pm
So, per instructions from two different people I have done the following in trying to create purple quantum torpedos.
I first modified the quantum torpedo file in the TGA. I turned them purple, renamed it, and saved it as a TGA file. It looks like this.
wtorpedo_quantum_pur.tga
Second, I went to the fleetops Sprite file and inserted the following line under quantum torpedoes. It looks like this:
wtorpedo_quantum_pur wtorpedo_quantum_pur 0 0 64 64 @anim-tex4x4
Third, I went to the torpedo weapons file for the sovereign (all of them) and insterted the following line after classLabel:
sprite = "wtorpedo_quantum_pur"
I managed to make the torpedos disappear. They are not purple.
Can anyone tell me what I am doing wrong. Help would be greatly appreciated.
I first modified the quantum torpedo file in the TGA. I turned them purple, renamed it, and saved it as a TGA file. It looks like this.
wtorpedo_quantum_pur.tga
Second, I went to the fleetops Sprite file and inserted the following line under quantum torpedoes. It looks like this:
wtorpedo_quantum_pur wtorpedo_quantum_pur 0 0 64 64 @anim-tex4x4
Third, I went to the torpedo weapons file for the sovereign (all of them) and insterted the following line after classLabel:
sprite = "wtorpedo_quantum_pur"
I managed to make the torpedos disappear. They are not purple.
Can anyone tell me what I am doing wrong. Help would be greatly appreciated.
posted on December 29th, 2023, 5:25 am
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