Glowing Bird of Prey launchers (FO 3.1.3)

posted on November 19th, 2010, 4:57 pm
A small texture mod to give the 2 BoP varients glowing torpedo launchers like in the canon.

To keep with the existing BoP's having slightly different appearances, the K'Vort has the launcher look like it did in TMP while the B'rel looks more like the one in DS9 (I'm sure the IKS Rotarran had some shade of red).

Attachments

FO BoP lighted launchers.rar
(1.28 MiB) Downloaded 412 times
B'rel Class - Red launcher, No border.JPG
K'Vort Class - Yellow launcher, Red border.JPG
posted on November 19th, 2010, 4:58 pm
As usual tyler, epic  :thumbsup:
posted on November 20th, 2010, 5:57 pm
nice edit. :thumbsup:
posted on November 20th, 2010, 6:59 pm
Yeah dude that looks really nice :).

  Btw, what things can be adjusted per person without throwing the versions for multiplayer?
posted on November 20th, 2010, 7:04 pm
As long as the texture size is the same it can be used :)
posted on November 20th, 2010, 7:07 pm
Cooooooool    :lol: !!!
posted on November 20th, 2010, 7:15 pm
So simple but so good; great idea  :thumbsup:
posted on November 20th, 2010, 8:33 pm
It's the hotness! :woot:
posted on November 26th, 2010, 10:30 am
Um, they dont even have torpedos....... well only one avatar does, and only after ranking up.

Prehaps make a torpedoless texture for Martok and whats her names lower ranked BoPs, so the texture matches the loadout.
posted on November 26th, 2010, 10:54 am
Tok`ra wrote:Um, they dont even have torpedos....... well only one avatar does, and only after ranking up.


TaQ BOPs always have torpedoes
posted on November 26th, 2010, 3:16 pm
Last edited by Tyler on November 26th, 2010, 4:15 pm, edited 1 time in total.
Tok`ra wrote:Um, they dont even have torpedos....... well only one avatar does, and only after ranking up.

Prehaps make a torpedoless texture for Martok and whats her names lower ranked BoPs, so the texture matches the loadout.

It would ruin multiplayer compatibility. It would require copying the model, making Martok's use different textures, changing the odf to use the new model and copying the sprite/Admirals Log entries to give Martoks the ingame images.

That's why I suggested glows for TaQ's BoPs in Feature Request; that wouldn't ruin it.
posted on November 30th, 2010, 8:07 pm
Tyler wrote:It would ruin multiplayer compatibility. It would require copying the model, making Martok's use different textures, changing the odf to use the new model and copying the sprite/Admirals Log entries to give Martoks the ingame images.

That's why I suggested glows for TaQ's BoPs in Feature Request; that wouldn't ruin it.



Ah ok

And Megadoid, that shows how much I use TaQ as my avatar :p .
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