SuQ'jagh Class (3.0.7)

posted on October 11th, 2009, 3:59 pm
Last edited by Tyler on February 15th, 2010, 3:02 pm, edited 1 time in total.
The SuQ'jagh Class Troop Carrier from stock A2, though this one has a slightly more believable use that the original one; Fighter Carrier. It has a greatly improved model from the original and, naturally, counts toward the Carrier limit. Both fighters use the Workerbee sod, since I don't have a fighter model available at the moment (plus the Klingon Workerbee looks like a fighter, anyway).

I have also included names and an AdmiralsLog image for the fighter, because without them I felt it ruins battle record.

Fightercraft included:
  • Ta'qa'oH Fighter: The standard fighter of the Empire. Uses a NoQ'Duj Class pulse disrupter and has stats on the same level as a Federation Peregrine Class.
  • Min'QOM Bomber: The more powerful fighter. Uses the Micro-Torpedo from the Sang' Class, to balance that out I've doubled the cost, reduced the number of fighters launched and halved the Defensive Value.

The screenshots mention that it has an Auto-Destruct. Ignore that, it has already been removed from the ship. Original readme included.

Attachments

FO SuQ'jagh Class.rar
(316.37 KiB) Downloaded 331 times
SuQ'jagh Class.JPG
Ta'qa'oH Fighter.JPG
Min'QOM Bomber.JPG
posted on October 11th, 2009, 4:01 pm
Due to the size of the texures, they have to be added seperatly.

Attachments

FO SuQ'jagh Class Textures.rar
(1.87 MiB) Downloaded 354 times
posted on October 11th, 2009, 5:14 pm
... How come the ships been downloaded once, but the texture's have been downloaded twice?
posted on October 11th, 2009, 5:17 pm
Hehe, good question: maybe they deleted the texture or couldn't download as stopped half way or...
:)
posted on October 11th, 2009, 5:19 pm
The launch fighers and The launch bombers icons (tab) are not correct.
No cloak? :)
posted on October 11th, 2009, 5:23 pm
Not correct in what way?

I removed the Cloak. I'm not too fond of Fighter carriers with Cloak... plus it wouldn't work properly with the Special weapon energy display.
posted on October 11th, 2009, 5:42 pm
Tyler wrote:Not correct in what way?


I attached a screenshot :)

I believe that are the build buttons

Attachments

FOScreenShot_091011_194059.png
posted on October 11th, 2009, 5:46 pm
Well, it uses the Workerbee model for fighters and the Build menu button has workerbee's on (even if it is the old one...).
posted on October 11th, 2009, 10:50 pm
i cant find the lines that im suposed 2 delete  :sweatdrop:
posted on October 11th, 2009, 11:15 pm
I assume you read the 'read me' file... That's the original readme that came with the ship. It has nothing to do with the mod, it's only there because it is standard to include it.
posted on October 11th, 2009, 11:36 pm
oh ok
posted on October 12th, 2009, 12:00 am
Didn't the repeated mention of the Chuq'Beh Class seem a little odd?
posted on October 13th, 2009, 12:37 pm
I can't get past that bright green hull... :x is there a more gray and armored texture I can use?
posted on October 13th, 2009, 3:50 pm
Last edited by Tyler on October 13th, 2009, 4:10 pm, edited 1 time in total.
Nope, the canon Klingon color scheme is the only one available. Sorry.

By 'canon', I'm referring to the colors Klingons actually use, not the ship.
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