Z's Excalibur Class for 3.1.5 REMOVED

1, 2, 3
posted on December 26th, 2010, 8:28 pm
Last edited by Anonymous on December 28th, 2010, 2:53 pm, edited 1 time in total.
Hey guys, heres a late Christmas present for ya.  ^-^  This pack includes both a stock and FO version of the mod, so you can just ignore the stock version. :sweatdrop:  The ship has everything it should need to work perfectly in FO 3.1.5 and a little more.  The ship comes via Experimental warpin, has a fighter bay(with properly numbered bay doors I might add :D) and custom nacelle glows. Hope you like. :blush:

You can download from MSFC, FF(soon) and megaupload: 


Sorry guys, but I was mislead as to the usage permissions on this mod.  As I was told by the previous author, the model was free to use, and I needed to credit "darkfallen shipyards." Unfortunately, it turns out some of the work partially belonged to somebody who doesn't allow people to release his work outside of BC.  Sorry guys but he has requested that the mod be removed.  If the situation changes, I"ll let you know.  Sorry, and I hope you downloaded it while you still could, all 19 of you. :whistling:


|||Download|||

Attachments

1.png
2.png
posted on December 26th, 2010, 8:32 pm
I'll be borrowing the model for my game...
posted on December 26th, 2010, 8:36 pm
:lol:  if you want one without glows, use the stock model.
posted on December 26th, 2010, 8:43 pm
It'll fit in better with them. Shame I'll only have glows on the blue-nacelled version, though.
posted on December 26th, 2010, 8:46 pm
very nice z
posted on December 26th, 2010, 8:47 pm
Tyler wrote:It'll fit in better with them. Shame I'll only have glows on the blue-nacelled version, though.
:lol:  I think I can fix something up for ya. :lol:
posted on December 26th, 2010, 8:52 pm
Oh, like green glows? I would not argue with such an offer.

Aside from the Nacelles, the textures seem the same as the ones I use, only with a different filename.
posted on December 26th, 2010, 9:34 pm
Last edited by Anonymous on December 28th, 2010, 2:54 pm, edited 1 time in total.
Yeah, they should be, 'cept for my color edits.

Alright, add this line to your sprite file:

@sprite_node Warpglowspritegreen20 flare_glow_soft const (15,15) (0.0,0.14,0.0) billboard

and use this model and texture for green. :D  It uses a different texture for the nacelles so you can have both in the game at once. ^-^

(the glows are not actually size 20, but I am not gonna change the refrence again :sweatdrop:)

Sorry, this has been removed as well.

Attachments

FOScreenShot_101226_163123.png
posted on December 26th, 2010, 9:40 pm
Beautiful, thanks.
posted on December 26th, 2010, 9:55 pm
She's a beauty! Great work!  :thumbsup:
posted on December 26th, 2010, 10:01 pm
Thanks, heres a brighter shot for y'all.

Attachments

FOScreenShot_101226_165939.png
posted on December 26th, 2010, 10:07 pm
You should try giving Mayson and Risner avatar bonuses for it. Since they're asking Starfleet to borrow this one instead of sending a distress call, they could easily pick a particular varient.
posted on December 26th, 2010, 10:53 pm
Eh, maybe for another version.  I had planned on a cool special weapon for it, but wanted to release it asap, so I didn't get around to it. :blush:
posted on December 27th, 2010, 1:20 am
Who modelled your Excalibur? If it was just a texture job. Can you do some ships for Legacy?
posted on December 27th, 2010, 1:28 am
:lol:  I edited the textures on Yacuzza's model which he told me I could release as a single ship mod.  it is probably the BC model, but I"m not sure.

what did you mean about legacy?
1, 2, 3
Locked

Who is online

Users browsing this forum: No registered users and 4 guests

cron