Beta 3: New Font And Tooltips

Announcements and news by us. Post comments about them here.
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NieKnight
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posted on January 21st, 2004, 11:17 pm
just to rub it in it works on mine and thats xp! :lol:
posted on January 22nd, 2004, 5:34 pm
:crybaby:
NieKnight
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posted on January 23rd, 2004, 3:50 pm
humm yes very attractive fancy a date?
posted on January 23rd, 2004, 6:08 pm
Last edited by 8472pinkblobs on January 23rd, 2004, 6:09 pm, edited 1 time in total.
Great News.

I got it to work. :D :D :D

I played around with the Noxter last night but I got so tired I went to bed.


Finally 75 posts.
posted on January 25th, 2004, 6:52 pm
Hi, I noticed that the max credit number was 20 is there a counter for this, i.e. more upgrades or special ships, maybe uped credit cost? If they are there just to make big fleets wouldn't that be going againts the balance that's been created?

could be reading this wrong-but creds are only for a few ships and upgrades. All the other ships are unlimited.
posted on January 25th, 2004, 10:00 pm
in beta3 the standard startcredits have been increased to 20 but credit costs have also been increased
NieKnight
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posted on January 25th, 2004, 10:10 pm
humm well i don't really see the point of increaseing somethig if you are going to increase the price aswell.
posted on January 25th, 2004, 10:23 pm
lol, its a trick to fool the people who want more credits.
NieKnight
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posted on January 25th, 2004, 10:59 pm
o lol i woundered why i could not see the logic of it. btw the fourm now has 5900 posts!
posted on January 26th, 2004, 3:02 am
kool and u have 1/5 of those posts.
posted on January 26th, 2004, 6:21 am
hehe
nope. i did this cause i need more precise credits costs for the mercenaries. i needed 1/2 credits, which now is possible (1 credit in the new system is the same as 1/2 credit in the old one)
NieKnight
User avatar
posted on January 26th, 2004, 8:59 am
o lol cool
posted on January 26th, 2004, 8:49 pm
That makes sence too, cool.
posted on January 28th, 2004, 9:20 pm
ahhh-I get it now
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