Fleet Operations 3.2.4

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posted on May 31st, 2011, 9:26 pm
Last edited by DOCa Cola on May 31st, 2011, 11:26 pm, edited 2 times in total.
Ok, here is a small maintenance release for 3.2.3 that primarily fixes some bugs in the new modding system, some minor memory leaks in older code and hopefully a very old Armada 2 crash bug.

Click here to read this article!
posted on May 31st, 2011, 11:08 pm
yay kool this is gd
posted on May 31st, 2011, 11:11 pm
I can have my Galaxy in-game now! With Quantums! Yay for fixes.
posted on June 1st, 2011, 12:55 am
Still can't filter the list and the file order is still the way it was to begin with.
posted on June 1st, 2011, 1:41 am
Thanks so much for the swift fix ^-^
posted on June 1st, 2011, 2:10 am
Theres a problem with saving maps now. They saved no longer under the bzn folder in Programfiles --> Activision --> FO --> Data --> bzn. New Maps will saved under AppData --> Roming --> FO --> bzn. Is it what u want or is it a bug? (Windows Vista)
posted on June 1st, 2011, 2:56 am
lol, the devs are patch spamming...  YAY! :woot:
posted on June 1st, 2011, 3:44 am
Yes, maps are now saved in the application data in order to prevent issues with UAC :)
posted on June 1st, 2011, 7:13 am
I just tested it out and it seems it still will not read AIP's in mods...  :crybaby:
posted on June 1st, 2011, 9:03 am
yes, still a no go :) btw the same applies for formations. doesn't matter, i'll pull out another version later.
posted on June 1st, 2011, 10:03 am
DOCa Cola wrote:Changelog:

Additions
  • FPQEdit

      File list can be filtered with a mask


How can I sort odf.-files alphabetically ??
All odf files are messed up and I can't find on the FPQ-Edit-Search!
To find a file, I have to see through all the files individually!

PS: Sorry for Google's Translation- or grammar errors!!!!!
posted on June 1st, 2011, 10:43 am
sorting seems broken. next version will have the files sorted alphabetically by default
posted on June 1st, 2011, 2:36 pm
Im trying to use the AIPs from my own mod which is not FObased but A2FO based from Blades mod. Could this be possibly causing my crash? I don't believe its the odfs because the game reads my races.odf file and begins to load the game and then it CTD. my bug report was enclosed on the official FO3.2.3 info thread
posted on June 1st, 2011, 2:45 pm
Currently AIPs are not being integrated properly from the mods folder, so it could be the cause of it :)
posted on June 1st, 2011, 6:57 pm
So, basically this patch is a week early since half of whats listed above isn't even fixed with several things left out. Like maps now being saved to the FO folder in appdata which obviously needs to be decided by the user. UAC hasn't been a problem for me since 2007 lol. All of us with Vista/7 should already have UAC off anyways since it has no real purpose. I'll hold off on modding/mapping until 3.2.5 when I can tell it where maps are saved to.
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