Preview: Patch 3.0.6 Content and Updates

Announcements and news by us. Post comments about them here.
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posted on April 12th, 2009, 6:44 pm
Last edited by Optec on April 12th, 2009, 8:44 pm, edited 2 times in total.
As already anounced in some forum topics, the next patch 3.0.6 will feature a lot of changes and new features, like the Veteran Vessels. I want to present you a few of those inovations today.

Click here to read this article!
posted on April 12th, 2009, 6:55 pm
Beautiful guys, should fix a lot of those pesky problems the Borg have!
One question/comment though: won't the Romulan changes impair their ability to fight later game when more heavy hitting ships are used and cloak becomes somewhat unuseable?
posted on April 12th, 2009, 7:11 pm
The Ambassador looks great!  :woot:

A question still... With all the changes, will the 3.0.5 maps be compatible with 3.0.6 and up?
posted on April 12th, 2009, 7:13 pm
Last edited by mimesot on April 12th, 2009, 7:29 pm, edited 1 time in total.
I'd like to ask a few questions:

1) How does the subsystem disabling weaponary work now then? Is the hit chance such a weapon reduced somehow proportional to the systemvalue of the value (like e.g. (100-sysValue)/100 hitchance), or is it the duration reduced, or is it's effectiveness reduced (decreased attack speed)?

2) Is the new romulan special purpose vessel included in 3.0.6?

3) Will the burst of fire apply to torpedo weapons only, or the pulse disruptors too, ot also beam weapons?

4) Is the rhienn disruptors refits passive ability removed or altered then? (to avoid any redundancy)


The Ambassador looks really great!  :thumbsup:
posted on April 12th, 2009, 7:42 pm
Most subsystem disabling weapons got adjusted, their base durations got incrased and some have a new, more interessting mechanic (like for example disabling weapons based on the number of special abilities a target may have and stuff like that). System Value grants a small chance to fully resist a subsystem disabling effect (a weapon will still hit, because some weapons - like the new Polaron Torpedo - do not only disable system but du also deal damage and that damage is not reduced). In addition the System Value reduces the duration of all system disabling effects. All effects last for less then their half duration on a cube for example. Thats ment to symbolize the higher technological capabilities and recover strategies of advanced and larger vessels, support ships for example.

Its not yet sure weather or not the new Romulan Vessel will make it in 3.0.6. If not, then it will decloak in 3.0.7 soon after 3.0.6 :cloak:

Burst fire is available for weapons now, like Klingon pulse disruptors and Quantum Torpedoes. The new Romulan game mechanic affects all weapons. The Rhienn Class passive ability will stay to underline the effect. We are currently thinking about changing it to improve the new baseline Romulan ability
posted on April 12th, 2009, 7:54 pm
noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo you upped the rhienne class!!!!!

its already inbalanced and too powerful and gets spammed like hell and also makes the shrike pointless and well is spammed to hell!!!

i was hoping to see the Rheinne nerfed as Dominus can tell you,lol!

otherwise the rest of it sounds beautiful!!!!

P.S. you need to look at the assimilation Avatar still as late game its rubbish, assimilates too slowly and runs out of special energy too fast....
posted on April 12th, 2009, 8:04 pm
yes! the ambasador! if only it could be built............... now we only need the constelation to, and a starship seperation for galaxy, lol

looks really great tho guys, awsome, im sad to see no adjustments or such for the feds.......... but looks nice
posted on April 12th, 2009, 8:06 pm
That's not the whole changelog, just some new core changes. Other adjustments will be done too, loke for example some changes to the Assimilation Avatar, it greatly increases the durability of Assimilators now to make them a better baseline and assimilation platform
posted on April 12th, 2009, 8:07 pm
oh cool, wait is 3.6 supposed to be out today? cus i only see 3.5a in the dowload section
posted on April 12th, 2009, 8:28 pm
Last edited by Anonymous on April 12th, 2009, 8:36 pm, edited 1 time in total.
Gasp!  You guys are great!!! :woot:

Waite a second when will this be out, cus I thought this meant the the new patch was out? :blink:
posted on April 12th, 2009, 8:53 pm
nope its still in development, we are just presenting some preview information of the next patch ^-^
posted on April 12th, 2009, 9:02 pm
Darn...Oh well, great work any who.
posted on April 12th, 2009, 9:11 pm
NOOOOOOOOOOOOOO, YOU got me excited, dang guys, dont title it like that, well now that you just put me through that, lol, when can we expect it
posted on April 12th, 2009, 9:14 pm
Last edited by Dominus_Noctis on April 12th, 2009, 9:33 pm, edited 1 time in total.
It just says Content and Updates: not Released  :thumbsup:
posted on April 12th, 2009, 9:16 pm
just added "preview" to the title to make it clearer  :sweatdrop:

Its not yet sure when the patch will be released, the many balancing changes and new features require some testing and not all are yet completed, but it shouldn't take long :thumbsup:
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