Anniversary Version of Armada
Want to say something off topic? Something that has nothing to do with Trek? Post it here.
posted on September 2nd, 2013, 6:09 am
Two games come to mind that I would love for Activision to update and make workable with windows 7 and above.
Star Trek Armada
Star Trek Armada II
They don't have to redesign the whole thing just update the programming and stuff so that they work on windows 7 without issues. Mainly Armada and Armada II. I'd think of it as an Anniversary version of Armada and Armada II. Might make things easier on the FO devs too.
Star Trek Armada
Star Trek Armada II
They don't have to redesign the whole thing just update the programming and stuff so that they work on windows 7 without issues. Mainly Armada and Armada II. I'd think of it as an Anniversary version of Armada and Armada II. Might make things easier on the FO devs too.
posted on September 2nd, 2013, 6:39 am
Does activision still exist?
posted on September 2nd, 2013, 7:11 am
Im pretty sure they do. They original developers of these games are probably long gone though. I think activision also put out some of the call of duty games I could be mistaken though. It'd be nice to have a star trek game that was more like call of duty and im not talking about the elite force games. compared to today they could have been much better.
posted on September 2nd, 2013, 9:23 am
Y Wing Driver wrote:Does activision still exist?
activision still exists. and as said below, they publish the CoD series.
they didn't develop a2, mad doc (now Rockstar New England) did.
elite force and call of duty have more in common than you think. they all have engines based on id tech 3.
activision won't be doing anything more with star trek games, as they don't have the video game license any more.
basically the stars would have to align for armada to get some love. it's doubtful activision will be given the star trek video game license any time soon.
posted on September 2nd, 2013, 10:07 pm
yes, it is highly unlikely for that happening.
1. Activision just can't sell anything with a Star Trek label on it. As it looks the source code is also in Activision's possession.
2. Armada 1 still uses DirectX 7. And there is it's sound engine. ..Both produce errors on current systems. It would be a huge undertaking to fix that. Direct3D 7 is very different from the current versions of Direct3D. Plus nobody there is remotely familiar with it's source code. They'd have to invest real money for developers to work on that. (ignoring point 1)
3. Realistically (ignoring point 1) they could fix and update Armada 2. However there are many smaller issues and bugs that probably would go unnoticed. Armada 2 also has some major flaws. It is far from being the most well received Star Trek game ever. Honestly i don't think it would be worth it create an Anniversary edition of Armada 2.
There are more reasons why this is unlikely to happen. It is more like a rare occurrence that old games get re-released. Even without that licensing thing, i'd probably would find it more likely that Activision would create a poor iPad port with the Armada tag on it
1. Activision just can't sell anything with a Star Trek label on it. As it looks the source code is also in Activision's possession.
2. Armada 1 still uses DirectX 7. And there is it's sound engine. ..Both produce errors on current systems. It would be a huge undertaking to fix that. Direct3D 7 is very different from the current versions of Direct3D. Plus nobody there is remotely familiar with it's source code. They'd have to invest real money for developers to work on that. (ignoring point 1)
3. Realistically (ignoring point 1) they could fix and update Armada 2. However there are many smaller issues and bugs that probably would go unnoticed. Armada 2 also has some major flaws. It is far from being the most well received Star Trek game ever. Honestly i don't think it would be worth it create an Anniversary edition of Armada 2.
There are more reasons why this is unlikely to happen. It is more like a rare occurrence that old games get re-released. Even without that licensing thing, i'd probably would find it more likely that Activision would create a poor iPad port with the Armada tag on it
posted on September 3rd, 2013, 12:30 am
It would seem that several of the older game series have went to online free to play game modes which many people like but myself i would prefer to be able to play a stand alone game without a massive multiplayer only game. Star trek went online, so did command and conquer generals 2 which was redeveloped and turned into free to play. the same thing happened with Mech Warrior.
posted on September 3rd, 2013, 1:40 am
Armada 1 works on Win 7. I played it last summer using tunngle to do a lan party with 6 laptops, one of which was Vista. Not only that, but we managed to get it working on all them with minimal effort.
I reaally wish one of you guys with more time than me would port A1 to FO. I thought about doing it last year but I don't have nearly enough time for something like that.
I reaally wish one of you guys with more time than me would port A1 to FO. I thought about doing it last year but I don't have nearly enough time for something like that.
posted on September 3rd, 2013, 9:27 am
Adm. Zaxxon wrote:Armada 1 works on Win 7.
It works on my system, too. However it does not work on all systems. A large portion of players experience massive graphical or sound related glitches. If we are still looking at the game under that unlikely aspect of a re-release, that would just not be good enough.
Adm. Zaxxon wrote:...port A1 to FO
Sadly, Armada 2 doesn't offer the same features as Armada 1 did. So a 1:1 port, that plays and feels the same, is not possible. Though we have integrated some Armada 1 features back to Armada 2, there are still some missing.
posted on September 3rd, 2013, 11:11 am
what sort of features are missing?
posted on September 3rd, 2013, 11:51 am
Sometimes I think you guys should just make a standalone Fleet Ops. And beg for money for a Star Trek license on Kickstarter. Altough the license would not come cheap ...
posted on September 3rd, 2013, 1:16 pm
xtlc wrote:Sometimes I think you guys should just make a standalone Fleet Ops. And beg for money for a Star Trek license on Kickstarter. Altough the license would not come cheap ...
good luck, star trek video game licensing is a complete mess right now. look at how many companies had their logos on the failure which was just called Star Trek (the most recent trek game, in 2013).
there's no stability, and the last video game released with the star trek name was quite frankly shit.
so many things could fall through or go tits up. you'd have more luck crowdfunding the transfer of a premier league footballer.
posted on September 3rd, 2013, 4:01 pm
Blade wrote:what sort of features are missing?
Probably the biggest ones are that officers and planets work extremely differently in A2.
posted on September 3rd, 2013, 9:19 pm
sometimes i think it would b easier if they moved from star trek and make there own universe
posted on September 3rd, 2013, 9:32 pm
Blade wrote:sometimes i think it would b easier if they moved from star trek and make there own universe
that's not an issue. fleetops still uses parts of the armada 2 game. even if they changed ship models and names so that there's no reference by name to star trek, they still can't distribute any content from the armada 2 game.
so basically they'd have to make their own rts game (new engine, new graphics, new networking code, they already have a new sound engine) which isn't gonna happen any time soon.
also they'd lose the defence of "we're just a mod" and would have to ditch the star trek IP (making a new universe as you suggest). being a mod has the advantage of meaning that anyone wanting to play fleetops - without breaking any minor laws - has to purchase stock a2.
posted on September 3rd, 2013, 10:14 pm
yh i was refering to this
but with there own unviverse they wuldnt need a star trek liecence
xtlc wrote:Sometimes I think you guys should just make a standalone Fleet Ops. And beg for money for a Star Trek license on Kickstarter. Altough the license would not come cheap ...
but with there own unviverse they wuldnt need a star trek liecence
Myles wrote:good luck, star trek video game licensing is a complete mess right now. look at how many companies had their logos on the failure which was just called Star Trek (the most recent trek game, in 2013).
there's no stability, and the last video game released with the star trek name was quite frankly shit.
so many things could fall through or go tits up. you'd have more luck crowdfunding the transfer of a premier league footballer.
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