Desperate long shot

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posted on August 10th, 2012, 1:47 am
desperate long shot here for some community help (recreational, but relevant)

several years ago I used to play a particular tower defence game, but I can't remember it's name, or find it anywhere through google with any number of descriptions. In any case, as it just so happens the game helped out with a couple of things and it would be nice to find it again so I can do a couple things these days with it.

Perhaps someone here may be able to help find it, or may have played it remembering, or have a better investigative suggestion.

Description of Game:

The main thing about the game that I can remember is that there were five towers, all variations of Dragons. There was a fire dragon (i think this was the powerful tower), a lightning dragon (hit air invaders only), water dragon (slowed enemy), poison dragon (poisoned), and earth dragon (land units only). So huge dragon theme.

Obviously there were bosses. I think it was about 25-50 levels. I'm leaning toward the lower end of that, more like 25, but it could have been the higher end at 50 too.

Entrance was upper left, exit lower right. Came down, short right turn, then went right back up to top of map, then went right again, and four zig zags or so back and forth on right side of map before units exited.

I don't know what else I could do to help describe it though. Mainly it's the upgradable dragons. They don't become dragons until the final upgrade, they start off as little egg like shooter things, and slowly morph as you upgrade. The final upgrade for each tower is a powerful dragon.

The invasion units were a variety of land, air, bosses, etc.

(Comparatively, the game was a fantastic example of good tower defence. The upgrades were essential to victory, as was placement of towers for effective map coverage etc. It had interesting costs involved, things were remarkably cheap until fourth and fifth upgrades I think, but was worth it. The hp of enemy units was a steep curve. Started off real low, any tower could win first 10 levels or so, (and price for each unit made towers affordable) but then getting up past 12 15 17 level 20 onwards, you needed upgrades. And obviously, rotated between land, air, boss unit levels, so you had to manage which towers you place at certain points, and which you upgraded when etc.)

Anyways, this would help out with a couple random things, but obviously not a huge deal. Any tips to help track it down would be appreciated.

edit: um, come to think of it, not sure how anyone will know if they actually find it. i mean, could be just a bunch of links with 'dragon tower defence' included, not sure how this would even end up working. but oh well. like most things, either works or this doesn't
posted on August 10th, 2012, 6:38 am
I don't recognise your game from the description at all, but I checked a german towerdefense page I know of and came up with a couple games that could be yours:

Dragon Ambush
Dragon Ambush 2

Else there is not much I can help you with other then recommending you to check out the major flash game pages like Kongregate, Armor games and Newgrounds.


...It was a flash game, right?
posted on August 10th, 2012, 9:49 pm
Hey, thanks for the reply

yeah, no it's not either of those.

sadly don't even remember. it was back almost to where I was in elementary school, ending of, or maybe just beginning
of high school. a fair ways back. but it was one of the first few tower defence games I played that got me hooked.

yeah, i recognize armour games and kongregate, not new grounds. as a kid you played who knows what all over the internet on those free gaming sites. i just cant remember it.

can't even think of what else to put in the description, if i remembered who designed it obviously would help, but then id probably be able to track it down myself.

but thanks for the help
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