2 New Bugs With 3.0.2

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on February 18th, 2009, 12:10 pm
Hi,

just a little bug report for you, both bugs with the borg...

The first is with the mining ships... I told it to drop a resource node and it stuck it in a stupid place so i decommisioned it, i told it to do another and again it stuck it in a stupid place so told it to decommision it only thing is that one woudnt decommision, so i dropped another and again it was in a stupid place and would decommision either, and this happened everytime once ive decommisioned one that that vessel has dropped... (and when are you going to make them buildable because the dropping system is annoying as anything)

the 2nd is easily reproduced to, send a miner someowhere on the map using the mini map (i think you cna use any ship but i know for sure miners do it) then build yourself something like a scout cube and once complete it will head ot where you last right clicked on the minimap, and everyone you build after that will do the same till you click somewhere else on the minimap, then every ship built after that will head to that place...
posted on February 18th, 2009, 1:18 pm
At your second bug: I produced someting similar, when I sent a scout to somwhere on the map by right-clicking. Then every vessel I refitted (I was romulan) went to that place too without being told to.
posted on February 18th, 2009, 1:36 pm
yea it seems to be with any ship that uses the replaceweapon classlabel...
posted on February 18th, 2009, 1:56 pm
thanks for reporting, i will take a look into point 2
there were indeed some changes to the replaceweapon with the last patch concerning vessel movement
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