B2:Gaming - Admirals log crash

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posted on November 11th, 2003, 10:52 am
Fleet Ops Beta 2 always crashes when launching Admirals Log after playing a period of time or when game finishes.

Here´s the Log:
[ Exception:: DebugException:: 344@1805296] EXCEPTION: ACCESS VIOLATION
[ Exception:: DebugException:: 435@1805296] EAX: 00000000h ESI: 0e1d77fch
[ Exception:: DebugException:: 436@1805296] EBX: 103921f8h EDI: 00000014h
[ Exception:: DebugException:: 437@1805296] ECX: ffffffffh
[ Exception:: DebugException:: 438@1805296] EDX: 0e1d7801h
[ Exception:: DebugException:: 439@1805296] SS: 00000023h CS: 0000001bh
[ Exception:: DebugException:: 440@1805296] EBP: 0012f4f0h EIP: 005fedfah
[ Exception:: DebugException:: 441@1805296] ESP: 0012f488h
[ Exception:: DebugException:: 442@1805296] DS: 00000023h FS: 0000003bh
[ Exception:: DebugException:: 443@1805296] ES: 00000023h GS: 00000000h
[ Exception:: DebugException:: 452@1805296] Flags: 00090246h CF: 0 PF:1 AF:0 ZF:1 SF:0 OF:0
[ Exception:: :: 0@1805296] 0x005fedfa [(unknown)]
[ Exception:: :: 0@1805296] 0x005fd97d [(unknown)]
[ Exception:: :: 0@1805296] 0x005f6255 [(unknown)]
[ Exception:: :: 0@1805296] 0x005e3be6 [(unknown)]
[ Exception:: :: 0@1805296] 0x77d13a50 [(unknown)]
[ Exception:: :: 0@1805296] 0x77d1c7ef [(unknown)]
[ Exception:: :: 0@1805296] 0x77d1c4e4 [(unknown)]
[ Exception:: :: 0@1805296] 0x77d1c6d1 [(unknown)]
[ Exception:: :: 0@1805296] 0x77d13b1f [(unknown)]
[ Exception:: :: 0@1805296] 0x77d15453 [(unknown)]
[ Exception:: :: 0@1805296] 0x77d1e570 [(unknown)]
[ Exception:: :: 0@1805296] 0x0012fbfc [(unknown)]

CPU: AMD Athlon XP 2400+
RAM 2x Corsair XMS 256 MB 2-2-2
Mobo Elitegroup K7S5A LAN
Sapphire Radeon 9500 Pro with Catalyst 3.9
Soundblaster Audigy Player
XP Home Edition
No background processes running, except OS related.
Playing @ 1024x768x32 with 4x AA
posted on November 11th, 2003, 12:42 pm
hm, is this the complete log file?
posted on November 11th, 2003, 12:50 pm
No, I forgot to copy the parts before Access violation.
Here they are:

[ Warning::ST3D_GraphicsEngine:: 118@ 49732] Storm3D Warning: Unresolved sprite node 'hburn11gs' in sod 'borg_tactical_cube'.
[ Warning::ST3D_GraphicsEngine:: 118@ 52866] Storm3D Warning: Unresolved sprite node 'hglow18' in sod 'federation_excelsiorii'.
[ Warning::ST3D_GraphicsEngine:: 118@ 52896] Storm3D Warning: sod federation_excelsiorii contains non-orthogonal matrix - transform will be normalized.
[ Warning::ST3D_GraphicsEngine:: 118@ 52936] Storm3D Warning: sod federation_excelsiorii contains non-orthogonal matrix - transform will be normalized.
[ Warning::ST3D_GraphicsEngine:: 118@ 53827] Storm3D Warning: Unresolved sprite node 'hburn' in sod 'npc_bajoran_interceptor'.
[ Warning:: Missile:: 220@ 968803] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@ 970866] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1022070] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1022310] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1202129] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1229448] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1229828] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1229878] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1235416] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1242727] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1274032] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1345675] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1346947] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1392633] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1394245] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1448943] Ordnance : Hit behind shields registered
[ Warning:: Missile:: 220@1508109] Ordnance : Hit behind shields registered

Is it the soundcard because of the EAX line ?
posted on November 12th, 2003, 2:48 pm
I installed FleetOps Beta2 again to get rid of this Admirals Log crash, but again it crashes.
It seems to happen after the first battle, before it is no problem to launch the Admirals Log or abort the mission.

Complete log:
[ Exception:: DebugException:: 344@ 415447] EXCEPTION: ACCESS VIOLATION
[ Exception:: DebugException:: 435@ 415447] EAX: 00000000h ESI: 0d7ffc14h
[ Exception:: DebugException:: 436@ 415447] EBX: 0e1e7da8h EDI: 00000014h
[ Exception:: DebugException:: 437@ 415447] ECX: ffffffffh
[ Exception:: DebugException:: 438@ 415447] EDX: 0d7ffc19h
[ Exception:: DebugException:: 439@ 415447] SS: 00000023h CS: 0000001bh
[ Exception:: DebugException:: 440@ 415447] EBP: 0012ee04h EIP: 005fedfah
[ Exception:: DebugException:: 441@ 415447] ESP: 0012ed9ch
[ Exception:: DebugException:: 442@ 415447] DS: 00000023h FS: 0000003bh
[ Exception:: DebugException:: 443@ 415447] ES: 00000023h GS: 00000000h
[ Exception:: DebugException:: 452@ 415447] Flags: 00010246h CF: 0 PF:1 AF:0 ZF:1 SF:0 OF:0
[ Exception:: :: 0@ 415447] 0x005fedfa [(unknown)]
[ Exception:: :: 0@ 415447] 0x005fd97d [(unknown)]
[ Exception:: :: 0@ 415447] 0x005f6255 [(unknown)]
[ Exception:: :: 0@ 415447] 0x005e3be6 [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d13a50 [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d1c7ef [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d1c4e4 [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d1c6d1 [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d13b1f [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d15453 [(unknown)]
[ Exception:: :: 0@ 415447] 0x77d1e570 [(unknown)]
[ Exception:: :: 0@ 415447] 0x0012f510 [(unknown)]
posted on November 12th, 2003, 4:38 pm
hm, which races where in the game?
posted on November 12th, 2003, 4:45 pm
Federation, Klingons and Romulans.
But it happens too, when playing 2 races, no matter which ones.
posted on November 12th, 2003, 4:56 pm
could you pls attach a dxdiag log?
could you go to Start - Run type dxdiag click OK, then, on the bottom of the program, click Save All Information... save the file and attach it to the forum please.

DOCa Cola
posted on November 12th, 2003, 5:17 pm
Here it is.

Attachments

DxDiag.txt
(44.75 KiB) Downloaded 321 times
DxDiag.txt
(44.75 KiB) Downloaded 330 times
posted on November 12th, 2003, 5:38 pm
log shows nothing unusual :thumbsup:
so then, have you tried running fleetops with no other background apps started?
posted on November 12th, 2003, 8:26 pm
Last edited by LtCdr on November 12th, 2003, 8:32 pm, edited 1 time in total.
Sorry for the delay.
Yes, I closed all apps and unimportant processes, but still crashes.

Strange is that the log shows different errors after a crash.
There are 3 kinds:
1. Unresolved sprite nodes
2. Access violation

or this is quite often:

[ LogClasses:: log:: 628@ 10] Logging the Following LogClasses:
[ LogClasses:: log:: 359@ 10] MemoryFail [0012-0000001100]
[ LogClasses:: log:: 359@ 20] Fatal [0039-0000100111]
[ LogClasses:: log:: 359@ 30] LogClasses [0279-0100010111]
[ LogClasses:: log:: 359@ 30] Exception [0441-0110111001]
[ LogClasses:: log:: 359@ 40] Warning [0473-0111011001]
[ LogClasses:: log:: 359@ 50] Error [0568-1000111000]
[ LogClasses:: log:: 359@ 50] Assertion [0634-1001111010]
[ LogClasses:: log:: 359@ 60] MemoryLeak [0914-110010010]
[ Warning:: Program:: 1339@ 70] SystemOpen Begins
[ Warning:: Program:: 1398@ 581] Processing Command Line
[ Warning:: Program:: 1425@ 751] Configuring RTS
[ Warning:: Program:: 1463@ 831] Initing Input
[ Warning:: Program:: 1484@ 1082] Initialising Garphics Engine
[ Warning::ST3D_GraphicsEngine:: 118@ 1242] Storm3D Warning: Registered display device: RADEON 9500 PRO / 9700; VendorId: 1002, DeviceId: 4e45, DriverID: 6000e a18fc
[ Warning:: Program:: 1505@ 1292] Setting Active Display
[ Warning:: Program:: 1518@ 2003] Clearing Displays
[ Warning::ST3D_GraphicsEngine:: 118@ 2383] Storm3D Warning: SpritesFontFinal4_30.spr: File not found
[ Warning::ST3D_GraphicsEngine:: 118@ 2423] Storm3D Warning: SpritesFontFinal4_31.spr: File not found
[ Warning::ST3D_GraphicsEngine:: 118@ 2433] Storm3D Warning: SpritesFontFinal4_38.spr: File not found
[ Warning::ST3D_GraphicsEngine:: 118@ 2454] Storm3D Warning: SpritesFontFinal4_48.spr: File not found
[ Warning::ST3D_GraphicsEngine:: 118@ 2524] Storm3D Warning: Spritesfleetops.spr: Could not find animation 'fade2'
[ Warning::ST3D_GraphicsEngine:: 118@ 2544] Storm3D Warning: Spritesemitter.spr: Invalid colour
[ Warning::ST3D_GraphicsEngine:: 118@ 2554] Storm3D Warning: Spritesemitter.spr: Invalid colour
[ Warning::ST3D_GraphicsEngine:: 118@ 2574] Storm3D Warning: Spritesemitter.spr: Invalid colour
[ Warning:: Program:: 1554@ 2584] Opening AudioManager
[ Warning:: Program:: 1561@ 3375] SystemOpen Ends
[ Error:: Entity:: 385@ 6009] Entities High Water Mark is 0

These FontFinals aren´t existing, so why does the program ask for them?
NieKnight
User avatar
posted on November 12th, 2003, 9:31 pm
have you made any things for the game (eg ds9 (not sure if it was you?)) if so do u think that might be it???
posted on November 13th, 2003, 8:22 am
You´re right I added DS 9, but it´s running without problems.
I spent the last night testing a lot by adding one thing after another and found the solution.
The Norway was causing this problem. The crash happens after building this class and going into the Admirals Log afterwards.
Now I will test some common ship classes for their compatibility with FleetOps.
Thx for your patience.
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