Bug - Borg Adaptation Matrix Rally Points

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on June 23rd, 2009, 10:41 pm
(I can confirm and repeat this for Borg-Dominion Adaptation Matrix, haven't had the chance to do so for others yet)

Ships which are repaired at a Borg Adaptation matrix ignore the rally point and simply go a short distance in front of the station. This wouldn't be too much of a problem (Borg already can't rally point their ships, so you get used to it) except all the ships go to the exact same location, down the the pixel, even if another ship is there. Sending a fleet in for repairs results in a formation of ships all overlapping, which immediately breaks up into a standard formation as soon as a move order is given. Obviously being able to overlap ships is a bug, I was able to get 3 stolen Decents to overlap so perfectly that a human player attacking would only see one, and they all turned and fired together, making it appear that there was 1 ship firing 3x as fast. Of course a move order broke them up but it's still a problem.

Incidentally what are the odds that 3.08 will fix borg rally points for uplinks? It would be nice to be able to do what the other races can do with rally points as borg, not necessary, but useful.
posted on June 25th, 2009, 4:15 pm
i have put a todo up to check the rally point thing, thanks for reporting :)
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