Cloak detect error

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posted on January 23rd, 2010, 9:43 pm
I was playing as Rommies (Helev). And I noticed one prob. I had a rank 4 Griffin that was being attacked. I cloaked it so It could repair. But before it could go anywhere, my own sensor relay sent a graviton ping. Then the enemies found my cloaked griffin and destroyed it. :(

Has anyone else noticed this? Or is this one of those overlooked errors that nobody thinks about?
posted on January 27th, 2010, 3:17 pm
GUYS? Am I being ignored on this prob? I played another game and it happened again!
posted on January 27th, 2010, 4:11 pm
well, i didnt say anything because i couldnt reproduce it ^^

what i can say that it doesnt happen with normal pings....
posted on January 27th, 2010, 4:28 pm
1337_64M3R wrote:I was playing as Rommies (Helev). And I noticed one prob. I had a rank 4 Griffin that was being attacked. I cloaked it so It could repair. But before it could go anywhere, my own sensor relay sent a graviton ping. Then the enemies found my cloaked griffin and destroyed it. :(

Has anyone else noticed this? Or is this one of those overlooked errors that nobody thinks about?


Was your Griffin still near to enemy sensor stations?  May be the enemy had a graviton-ping at the same moment you had it on your stations.

Were there ships with cloak-penetrating scanner-abilities in the enemies forces?
posted on January 27th, 2010, 6:14 pm
It was my sensor station that pinged it! That was the problem! My station pinged it and the enemies blew it up!
posted on January 30th, 2010, 10:52 am
don't forget that it takes a short amount of time before the vessel is fully cloaked. also when you ship was under attack right before you cloaked it, it can happen that some weapons like torpedoes still hit it as they still have a lock on.
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