game crashing and no luck fixing

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posted on November 27th, 2012, 5:37 am
Normally I can fix issues that arise with games, and for some reason I can not fix this.

One I can not see any planets in my game, i have tried to re-install a few times and nothing

two every time I try to upgrade my sensors my game crashes again I have no idea how to fix this

I am using windows 7 and all my drivers are up to date on my graphics card and computer, and one have any ideas for me??
posted on November 27th, 2012, 7:07 am
A *nats* more information required :)

What processor, memory and graphics card does your PC have?
posted on November 27th, 2012, 6:31 pm
I have I7 with 8gb of ram and AMD Radeon HD4650 which has 1 gb ddr2
posted on November 27th, 2012, 10:21 pm
Do you have any mods installed?
If no, if you've reinstalled several times, then it sounds like a problem beyond FO. It could be a bad drive sector which is resulting in a corrupt install. Without more info it's a little hard to say.
posted on November 30th, 2012, 6:28 am
Thank you for that, I dont have any mods yet, I have completely re mod armada 2 not sure if that is the issue, I have a friend who is a wiz with software and he is gonna look at it for me
posted on November 30th, 2012, 7:22 am
Yeah, that sounds good; I think this one will need some in person attention.
posted on December 2nd, 2012, 8:52 pm
so I thought I would go ahead and post my crash report here let me know if u see the error

date/time : 2012-12-02, 15:47:04, 444ms
computer name : MARK-PC
user name : Mark
registered owner : Mark
operating system : Windows 7 x64 Service Pack 1 build 7601
system language : English
system up time : 24 minutes 59 seconds
program up time : 10 minutes 10 seconds
processors : 8x Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
physical memory : 2367/4087 MB (free/total)
free disk space : (C:) 611.89 GB
display mode : 1600x900, 32 bit
process id : $1dbc
allocated memory : 321.42 MB
executable : Armada2.exe
current module : FleetOpsHook.dll
module date/time : 2012-10-20 13:40
version : 3.2.7
contact name : mark
contact email : vabchstud@gmail.com
callstack crc : $2e05b0bd, $e127eb03, $e127eb03
exception number : 1
exception class : EAccessViolation
exception message : Access violation at address 5A931476 in module 'FleetOpsHook.dll'. Read of address 00000185.

main thread ($1dc0):
5a931476 +00e FleetOpsHook.dll GameObjectClassEnhancement 27 +1 GameObjectClass_List_Find
5a9440dd +f41 FleetOpsHook.dll ReplaceWeapon 1170 +399 ReplaceWeapon_Simulate
5a93cc4c +058 FleetOpsHook.dll CannonImp 242 +12 CannonImp_UpdateTimer
0066eb47 +047 Armada2.exe Weapon.SimulateAll
004835aa +15a Armada2.exe Program.GameProcess
00559b7a +0fa Armada2.exe TransportLocal.GameExecute
00487293 +1b3 Armada2.exe Program.GameDoOne
00486b44 +544 Armada2.exe Program.MainLoop
0047608d +11d Armada2.exe _WinMain@16
5a9adab5 +029 FleetOpsHook.dll FleetOpsFunctionsHook 4977 +3 DebugException_Execute_New
5a9adf13 +26b FleetOpsHook.dll FleetOpsFunctionsHook 5097 +75 A2_WinMain
006734ef +12f Armada2.exe _WinMainCRTStartup
74d933a8 +010 kernel32.dll BaseThreadInitThunk

thread $1d7c:
77380136 +0e ntdll.dll NtWaitForMultipleObjects
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1dd4:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1d80:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e28:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e10:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e88:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $16c0:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e1c:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e84:
7737f932 +0e ntdll.dll NtRemoveIoCompletion
764976f7 +23 KERNELBASE.dll GetQueuedCompletionStatus
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e20:
77380136 +0e ntdll.dll NtWaitForMultipleObjects
764a15e3 +fa KERNELBASE.dll WaitForMultipleObjectsEx
74d91a27 +89 kernel32.dll WaitForMultipleObjectsEx
74d9421b +13 kernel32.dll WaitForMultipleObjects
75fcea5c +10 ole32.dll CoTaskMemAlloc
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e90:
7737fd6a +0e ntdll.dll NtDelayExecution
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1e8c:
7737f8aa +0e ntdll.dll NtWaitForSingleObject
764a1497 +92 KERNELBASE.dll WaitForSingleObjectEx
74d9118f +3e kernel32.dll WaitForSingleObjectEx
74d91143 +0d kernel32.dll WaitForSingleObject
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1f44:
7737fd6a +0e ntdll.dll NtDelayExecution
764a3bc2 +5f KERNELBASE.dll SleepEx
764a4493 +0a KERNELBASE.dll Sleep
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $8b4:
77381f1f +0b ntdll.dll NtWaitForWorkViaWorkerFactory
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $128c: <priority:-3>
7737f8aa +0e ntdll.dll NtWaitForSingleObject
764a1497 +92 KERNELBASE.dll WaitForSingleObjectEx
74d9118f +3e kernel32.dll WaitForSingleObjectEx
74d91143 +0d kernel32.dll WaitForSingleObject
75ca1323 +67 msvcrt.dll _endthreadex
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $3f8: <priority:2>
7737f8aa +0e ntdll.dll NtWaitForSingleObject
764a1497 +92 KERNELBASE.dll WaitForSingleObjectEx
74d9118f +3e kernel32.dll WaitForSingleObjectEx
74d91143 +0d kernel32.dll WaitForSingleObject
75ca1323 +67 msvcrt.dll _endthreadex
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $c90: <priority:2>
7737fd6a +0e ntdll.dll NtDelayExecution
764a3bc2 +5f KERNELBASE.dll SleepEx
764a4493 +0a KERNELBASE.dll Sleep
75ca1323 +67 msvcrt.dll _endthreadex
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1c80: <priority:1>
7737fd6a +0e ntdll.dll NtDelayExecution
764a3bc2 +5f KERNELBASE.dll SleepEx
764a4493 +0a KERNELBASE.dll Sleep
75ca1323 +67 msvcrt.dll _endthreadex
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $41c:
7737f8aa +0e ntdll.dll NtWaitForSingleObject
764a1497 +92 KERNELBASE.dll WaitForSingleObjectEx
74d9118f +3e kernel32.dll WaitForSingleObjectEx
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1b90: <priority:15>
77380136 +0e ntdll.dll NtWaitForMultipleObjects
764a15e3 +fa KERNELBASE.dll WaitForMultipleObjectsEx
74d91a27 +89 kernel32.dll WaitForMultipleObjectsEx
74d9421b +13 kernel32.dll WaitForMultipleObjects
00463ce7 +57 Armada2.exe BinkThread.sStreamThreadFunction
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1824: <priority:15>
7737fd6a +00e ntdll.dll NtDelayExecution
764a3bc2 +05f KERNELBASE.dll SleepEx
764a4493 +00a KERNELBASE.dll Sleep
004dd1f1 +191 Armada2.exe InputThreadFunction
74d933a8 +010 kernel32.dll BaseThreadInitThunk

thread $5dc:
77381f1f +0b ntdll.dll NtWaitForWorkViaWorkerFactory
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1ff0:
77381f1f +0b ntdll.dll NtWaitForWorkViaWorkerFactory
74d933a8 +10 kernel32.dll BaseThreadInitThunk

thread $1d18:
77381f1f +0b ntdll.dll NtWaitForWorkViaWorkerFactory
74d933a8 +10 kernel32.dll BaseThreadInitThunk
posted on December 3rd, 2012, 6:23 am
Hmm, so this looks like it might be a coding bug. The devs will have to take a look.

EDIT:
What you might try is installing 3.2.6 and see if you get a similar crash.
posted on December 3rd, 2012, 5:32 pm
how can i get that download then?
posted on December 3rd, 2012, 6:22 pm
3.2.7 has no differences from 3.2.6 here that will cause a coding crash.

Please send the complete report if you can to bugs@fleetops.net :) . The incomplete report here doesn't have enough information I'm afraid.

EDIT: nevermind, I see you have sent it in.
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