i think i found some bugs
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posted on April 29th, 2009, 9:43 am
maybe i understand to little how to read odfs but to me it seems like some mixed tech units don't do what their tooltip says.
the dominion mixed-tech klingon scout has the same speed an sensor range as its default version
the refined disrupter of the fed-mt vor'cha does increased damage to all units not only the small ones
is this a problem in the odfs or my brain?![LOL :lol:](/forum/images/smilies/laugh.gif)
oh one more thing: could the "keep shields online while cloaked"-ability of the generix dreadnought turned into a switch like the ability of the norexan?
the dominion mixed-tech klingon scout has the same speed an sensor range as its default version
the refined disrupter of the fed-mt vor'cha does increased damage to all units not only the small ones
is this a problem in the odfs or my brain?
![LOL :lol:](/forum/images/smilies/laugh.gif)
oh one more thing: could the "keep shields online while cloaked"-ability of the generix dreadnought turned into a switch like the ability of the norexan?
posted on April 29th, 2009, 9:56 am
thanks for reporting, fixed ![ThumbsUp :thumbsup:](/forum/images/smilies/thumbsup.png)
the Combat Cloaking is already a switchable ability, or do i get something wrong?
![ThumbsUp :thumbsup:](/forum/images/smilies/thumbsup.png)
the Combat Cloaking is already a switchable ability, or do i get something wrong?
posted on April 29th, 2009, 10:02 am
in the current version its an activate/deactivate-button like the cloaking device, unfortunately if a unit levels up the ability will be deactivatet so if you want to retreat cloaked after a battle the upleveled units turn of their shields to cloak.
and the Qaw'Duj at lvl2 or higher has to high special energy but a to low special energy reg rate
and the Qaw'Duj at lvl2 or higher has to high special energy but a to low special energy reg rate
posted on April 29th, 2009, 10:31 am
Svarsmannen wrote:in the current version its an activate/deactivate-button like the cloaking device, unfortunately if a unit levels up the ability will be deactivatet so if you want to retreat cloaked after a battle the upleveled units turn of their shields to cloak.
i'll take a look into that
posted on April 30th, 2009, 9:18 am
found another one and a half ![Wink ;)](/forum/images/smilies/wink.png)
the fielddiagnostics upgrade doesn't work on the klingon mt newton
and the the blockade breaker ability of the miranda-ii seems to be canceled if it levels up while the ability is active(can be a disadvantage and waste of special energy)
![Wink ;)](/forum/images/smilies/wink.png)
the fielddiagnostics upgrade doesn't work on the klingon mt newton
and the the blockade breaker ability of the miranda-ii seems to be canceled if it levels up while the ability is active(can be a disadvantage and waste of special energy)
posted on April 30th, 2009, 10:18 am
fixed the cloaking device one.
a fix for weapons activated before a vessele gains a new rank probably can't be done easily. it's a known issue...
a fix for weapons activated before a vessele gains a new rank probably can't be done easily. it's a known issue...
posted on April 30th, 2009, 10:52 am
DOCa Cola wrote:fixed the cloaking device one.
Great, thanks
![Smiley :)](/forum/images/smilies/smile.png)
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