Just a few bugs

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on July 11th, 2009, 4:38 pm
Bug number 1:
It happens like this - one of your ship loses shields during a battle and your enemy transports boarding parties in order to steal the ship. Your ship has a cloaking device, so you cloak the ship and try to escape. However, they won't stop transporting even though your ship is cloaked and has moved (so they can't have a new set of coordinates).

Bug number 2:
This is pretty random but it happens to me once or twice an hour of gameplay. A random enemy ship explodes in the middle of the map (or anywhere else) and the explosion somehow causes 5% shield damage to ALL my ships and stations all over the map. (I'm not sure that this happens when an enemy ship explodes, but it is a possibility)
posted on July 11th, 2009, 4:43 pm
with bug number two r u researching shield enhancements when this random ship explodes and damages all ur stations?..cuz once research is completed ur shields will look like they have been damaged but in fact they r just charging up to the new level.
posted on July 11th, 2009, 4:44 pm
I'd say the 5% shield "damage" is most likely caused when you upgrade your shields perhaps.

If a random enemy ship explodes... are you playing against the Romulans by any chance?

I agree that the transport thing is strange.

Damn, I was too slow Ryderstorm!  :thumbsup:
posted on July 11th, 2009, 4:45 pm
ohh... I didn't know that, but you're right.
So i guess this is not a bug  :sweatdrop:
posted on July 11th, 2009, 4:52 pm
And to answer the question about who I'm playing against:
fed vs 3xmerciless Dominion
or
fed vs merciless Klingon, Romulan, Borg

This is almost unplayable but it's fun  :D
posted on July 11th, 2009, 4:58 pm
Well, the Romulans do have access to a station which allows them to insta kill one of your ships  ^-^
posted on July 11th, 2009, 5:08 pm
The Intelligence center. Does the AI actually use it?
posted on July 11th, 2009, 5:34 pm
I don't know honestly  :blush:
posted on July 11th, 2009, 9:59 pm
I have had games where the AI puts agents on to my ships....its rare that they do....the only way I knew was via the wireframe would have an Icon...so perhaps if they do this they also use the instakill.....
Reply

Who is online

Users browsing this forum: No registered users and 20 guests

cron