mod crash

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posted on July 2nd, 2011, 12:04 am
I"m having problems with this new patch and my mod is crashing or freezing whenever It is done loading the IA

Interestingly enough, it appears that the game is still running as the AI is still playing and asteroid animations are still working, but I can't click anything or move.  sometimes it crashes after a while too.  here is the crash report.  It seems like it is sprite related, but I can't figure more than that.

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posted on July 2nd, 2011, 8:41 pm
Anyone? :blush:
posted on July 2nd, 2011, 10:42 pm
i dnt understand those error reports but if u send me the mod i'll take a look if you want
posted on July 2nd, 2011, 10:49 pm
I can do that.  Can you send my your email?  I might have it, but just in case. ^-^
posted on July 2nd, 2011, 11:05 pm
Well, I got past that bug, it was related to the imput.map inclusion. :ermm: 

But here is a new one, not sure why it happened either.  some of my models are messed up too.  Its weird because I didn't have this problem when I wasn't using this #include line. :(

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posted on July 2nd, 2011, 11:36 pm
Ok, well I am just skipping the include line because it isn't working for sprite files either. :whistling:  I think I have fixed my problems tho.
posted on July 3rd, 2011, 12:04 am
lol thats good news
posted on July 3rd, 2011, 1:42 am
Interesting about input.map; the include parameter does not work for sprite files and is a known issue - it is fixed for 3.2.6 :)
posted on July 3rd, 2011, 1:46 am
cool :blush: be sure to check the map file too, cause it doesn't seem to work either.  causes really weird problems.
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