Multiple explosions bug

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on February 22nd, 2009, 1:44 am
Well, I was toying around with Map Editor, and decided to use Ctrl-e to switch togame mode. Sooo, I created around 48 Hyperspace Artillerys, and told all of them to fire at an enemy Starbase. The game went for a few seconds after the explosion, everything on the map was caught in them, and everything exploded at the same time, coupled with the fact that th effect counts as an explosion (by the way, you should really switch the Hyperspace Artillery to cooldown instead of energy). The bug report told me some odd giberish that I couldn't send in, that's all.  :blink:
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