Out of Sync Testing Help

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
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posted on September 11th, 2011, 9:32 pm
A "three" person OOS...    I say 3, because beat was playing two profiles on his PC at the same time.  The (2) log was from his PC.

Attachments

OOS_7.zip
(225.05 KiB) Downloaded 216 times
posted on September 24th, 2011, 8:41 pm
Another

Attachments

OOS_8.zip
(275.28 KiB) Downloaded 256 times
posted on September 24th, 2011, 9:43 pm
Thanks :)
posted on November 11th, 2011, 5:19 pm
No OOS logs, unfortunately. (if there was a way to make the OOS log setting permanent, that would help)

But, captured this OOS on fraps and fo-replay.

OOS - Koaten-Arash vs Crisis-Tyrant 110911.wmv
- YouTube


http://dl.dropbox.com/u/46606285/shared ... _27%29.txt

http://dl.dropbox.com/u/46606285/shared ... 110911.ias
http://dl.dropbox.com/u/46606285/shared ... 110911.sav
posted on December 17th, 2011, 2:57 am
Here is an OOS log from a game I just had with a buddy and 2 AIs on the map "Allies".

Attachments

OOS Log 1.zip
(243.75 KiB) Downloaded 232 times
posted on December 17th, 2011, 5:55 am
Last edited by Dominus_Noctis on December 17th, 2011, 5:58 am, edited 1 time in total.
Thanks, unfortunately Allies has wormholes  :sweatdrop:

EDIT: and apparently this one didn't go out of sync in the logs...  :pinch:
posted on December 17th, 2011, 7:15 am
OOS logs + fo-replay of that game + admirals log

3v3 (ai) on Circling Vultures v0.1

Unfortunately, my teammates didn't have the logs turned on :(


(BTW, folks, if you save the settings, it preserves the OOS logging settings, so you can enable and forget (mostly)!!!)

Attachments

oos-12-16-11-Logs.zip
(57.19 KiB) Downloaded 237 times
replay of oos 3vAI - 12-16-11.zip
(440.47 KiB) Downloaded 242 times
AdmiralsLog_Landon_(2011_12_16)_(23_11).txt
(82.96 KiB) Downloaded 219 times
posted on December 17th, 2011, 10:05 pm
Ah yup, only will help if all if you have the logs on  :blush:
posted on December 17th, 2011, 11:09 pm
Would it be a bad idea to make a quick patch that enables it by default?

(would be nice if it removed the requirement to restart FO after each game, also)

That would increase the number of potential valuable feedback hits :P
posted on December 18th, 2011, 6:37 am
Oh wait, got confused by your comments - you realize that only the hoster activates logs anyway right? So if you have logs, everybody did.
posted on December 18th, 2011, 8:36 am
So... Megaman and 23-down ... supposedly you have logs... might want to post to help out the cause.
posted on January 15th, 2012, 3:42 am
It's been a while.....  here's another.....

BattlePit Defense.  Team 2:  Top Merciless AI  Fed & Borg    Team 1  -  Bottom  Beat:  Fed    NeroDan:  Romulan
posted on January 15th, 2012, 6:10 pm
It appears that you uploaded the same file twice  :sweatdrop:
posted on January 21st, 2012, 9:48 pm
Unstickied: if someone wishes to continue testing out of syncs, just send a message to me and I will send our latest dev bug fixing files :). Testing on 326 is no longer useful, as a few causes of OOS have since been eliminated.
posted on January 27th, 2012, 8:48 am
Thanks everyone for your help. With your reports most problems could be isolated so far.
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