spacial rift from A2
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posted on December 27th, 2018, 5:14 am
I got the weapon sucessfully ported over from A2 to fleetops. The only problem is that there is no animation that plays.
Here is what I have in:
odf files..... gbholeg, bholeg, and wrift
in the weapons sprite file:
@reference=32
@tmaterial=additive
# Klingon superweapon wave texture
klingsuper wsuperkl 0 0 32 32
@tmaterial=additive
#romulan rift creator
@sprite_node riftcore flare const (6,6) (1.0,0.4,0.0) billboard
I'm guessing I'm missing a tga file, but I can't find it at all.
Here is what I have in:
odf files..... gbholeg, bholeg, and wrift
in the weapons sprite file:
@reference=32
@tmaterial=additive
# Klingon superweapon wave texture
klingsuper wsuperkl 0 0 32 32
@tmaterial=additive
#romulan rift creator
@sprite_node riftcore flare const (6,6) (1.0,0.4,0.0) billboard
I'm guessing I'm missing a tga file, but I can't find it at all.
posted on January 6th, 2019, 3:55 pm
The Romulan Spacial Rift and the Klingon Subspace Shockwave are different weapons.
The Shockwave one uses a simple shockwave odf and a texture for it (wsuperkl )
The Romulan Spacial Rift uses an SOD file, off the top of my head I think it's wbholegen but I can check.
Which is it you're trying to add? (The Klingon one is sort of directional, the Romulan one is a big swirly black hole effect)
The Shockwave one uses a simple shockwave odf and a texture for it (wsuperkl )
The Romulan Spacial Rift uses an SOD file, off the top of my head I think it's wbholegen but I can check.
Which is it you're trying to add? (The Klingon one is sort of directional, the Romulan one is a big swirly black hole effect)
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