Team Colors

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posted on January 21st, 2009, 9:38 pm
  Hy. It's been a long time since i made a post. First of all ... awsome ... no no ... AWSOME AWSOME JOB !!! The greates dissapointment of all is the fact that this mod was not voted in top 100 on moddb. I don't think i can name at least 5 other mods that add the same amount of content and awsomness to a game ( especialy an old one ). Again ... nice job you did here team.
  Now with my problem. In the old mod ( the one before the 3.0 release) we could chose between using team colors or not. Correct me if i'm wrong but that choice has been scraped. I kind of like the ideea of team color since in a situation were another player has the same side as i do things get confusing. If there is such an option and i just didn't see it plstell me where. If not can you guys pls release maybe a small patch or something that would fix this. Again it's confusing to see your units in a mass of same side units ( even though they have the team colored side sign .. it's to small to see it good. ).

PS : as a secondary thing ... in case of a patch or new release ( future things ) could you guys remake the old odf organization files ... ships odf/stations odf/special powers odf and stuff like that. Right new it's a total chaos in the system folder ( might even be one of the reason why it takes so long to load the game when you start a match. ).

Tks for this great mod and most of all tks for the great amount of work you guys put in it.
posted on January 21st, 2009, 10:55 pm
You just have to switch between personal and the other option (in one of the pull down tabs in the same row as team # etc I think
posted on January 21st, 2009, 11:07 pm
wot do you mean
posted on January 23rd, 2009, 12:05 pm
yea, we had to pull the teamcolors option completely from the game currently. we are working on to get it back, however i guess that won't be too soon.
as for the odf structure. for armada it doesn't matter in which folder the odf files lay and as our odfs autogenerated anyway the structure also doesn't matter to us. the long loading time is due to the ranking system and borg configuration odfs. we are working on reducing the loading time.
posted on January 23rd, 2009, 1:54 pm
so does that mean if we make a mod of fo3.1 we can re organise the odfs into almost what ever folder structure we want?
posted on January 23rd, 2009, 1:57 pm
Blade wrote:so does that mean if we make a mod of fo3.1 we can re organise the odfs into almost what ever folder structure we want?


I'm all for this too, it would be really useful for modders to be able to have a folder for each type of file, or each race, etc.
posted on January 23rd, 2009, 8:32 pm
not entirely, the folders are restricted to a few names, these should be
odfunits
odfcommands
odfsystem
odfsystemtriggers
odfstations
odfweaponsspecial
odfweaponscommon
odfweaponspulse
in FO3
posted on January 24th, 2009, 1:25 am
Those resitrictions still make it a lot simpler.
posted on January 24th, 2009, 3:11 am
wud it b possible to have odf/weapons/phaser and odf/weapons/photon (or torp) aswell
posted on January 24th, 2009, 8:37 pm
nope, sorry, we are not using the folders anyway. the structure is still a leftover from the older fo versions
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