Tractor bug

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on April 30th, 2011, 4:04 am
I couldn't get the tractor and then dock function to work with a klingon constructor and a disabled shrike. Not sure if its an issue with the field yard or what..
posted on April 30th, 2011, 4:08 am
It can be tricky to position it correctly, usually takes me a while to get it right. Does it work with other constructors? If so, your game's just being an ass.
posted on April 30th, 2011, 4:17 am
I've had trouble getting it quite right, it seems the area to get it into is rather small, and you can't directly tell the ship where to go. I really would like to see a wider entry point. I've mostly had trouble getting towed ships into repair with Feds, but that was some time ago. They haven't made any tow repair changes since last patch right?
posted on April 30th, 2011, 4:49 am
The way that i do it and it seems to work is to order the constructor to move in a path perpendicular to the station right behind it.
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