What Modding Features Can We Expect In The Next FO Version

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
posted on October 22nd, 2009, 7:13 pm
Hi what can modders expect to find in the next version of FO (new codes or improvements on existing codes) any info would be appretiated
posted on October 26th, 2009, 8:25 am
yes, there will be various new and updated odf commands, which many of them are related to the updated interface, but not all :)
posted on November 15th, 2009, 12:05 pm
can you be more percise or you gonna be all mysterious
posted on November 15th, 2009, 5:18 pm
Blade wrote:can you be more percise or you gonna be all mysterious


:lol: :D
posted on November 15th, 2009, 5:34 pm
persistance is somewhat futile!!  :woot:  :borg:
posted on November 16th, 2009, 5:08 am
darkness called..
but you know him, his line is always busy!

yep most moding features added are related to the subsystem display and the other interface additions. The UniTorpedo also got a few new attributes, in order to make a large-scale replace of old ordnances possible. The CannonImp got a few fixes and some other classlabes got some improvements ^-^
Reply

Who is online

Users browsing this forum: No registered users and 24 guests

cron