A2PP 1.2.5 beta testers wanted

Talk about anything related to old versions of Armada.
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posted on January 18th, 2008, 8:50 pm
Last edited by Anonymous on January 18th, 2008, 8:53 pm, edited 1 time in total.
the option menu wks fine and all 3 parts can b grabbed and moved just fine 4 me i'm using vista the only slight problem is that unlike with the orig seperation were u keep both parts selected u have to reselect the different parts
posted on January 18th, 2008, 8:56 pm
Lt.Cmdr Worf wrote:i tried to use the replacement0class0 = position feature and it crashed immediately.

you used it like replacement0Class0Position = 0,0,100 ?
do you have a bug report for me? :)[br]Posted on: January 18, 2008, 10:54:30 pm
Blade wrote:the only slight problem is that unlike with the orig seperation were u keep both parts selected u have to reselect the different parts

i will see if i can "fix" that right away
posted on January 18th, 2008, 9:25 pm
the only slight problem is that unlike with the orig seperation were u keep both parts selected u have to reselect the different parts

i will see if i can "fix" that right away


its not really that big of a problem its just summit i  noticed
posted on January 18th, 2008, 9:29 pm
yea, but why not ;)

i have uploaded an updated version (same file)
- storm3d viewer shouldn't be affected anymore
- selection fix

positioning works fine for me...
posted on January 19th, 2008, 12:17 am
storm 3d and the selection after seperation wk fine now thx


EDIT:
replacementkeepName = 1
replacementKeepOwner = 1
wk aswell

EDIT:
the random seperation wks 2
i think the postition xyz thing wks dsnt crash it at least 

(i shud really test all the commands b4 i post sry)[br]Posted on: January 18, 2008, 10:50:56 pm
i have found a slight problem with reintegrating the seperate parts of ships that require more than 2 parts this is to get them to fuse there name changes the only way i know how to keep the original name is by using saucerFormation = 1 but that seems to stop the integration from working
posted on January 19th, 2008, 12:39 am
saucerFormation = 1 was something to do with the way the two parts of the galaxy lines up when integrating if im not mistaken, I doubt this command will work with the replace weapon, Even the original Galaxy integrator changed the name if i remeber right, but I could be wrong.
posted on January 19th, 2008, 12:48 am
it does thats y i thought it was that command as thats the only difference
posted on January 19th, 2008, 11:59 am
thanks for all your feedback guys! the final version is now available
Star Trek Armada II: Fleet Operations - Star Trek Armada II: Patch Project 1.2.5 released!
posted on January 19th, 2008, 4:47 pm
Last edited by Lt.Cmdr Worf on January 19th, 2008, 6:10 pm, edited 1 time in total.
edit: All fixed was a simple techtree error. my fpromsaucer had a hold-over from a previous attempt of MVAM which i took out of the techtree but forgot to take off of the ship. when the prometheus went to separate it called for the odf file but the techtree didn't know what it was causing a crash. All is well now. the Prometheus separates and reintegrates as it should. I still have the movement problem even with the final version of the patch but oh well..ill just select it with another ship and all will be fine. I just want the custom resolution feature so that i can play in 1400x900 and not this distorted view i have to play with now...but ill wait

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posted on January 19th, 2008, 11:48 pm
errr wots changed since the beta in the final
posted on January 20th, 2008, 12:24 am
just some fine-tuning. ;) everything else seemed ok. thanks to all who gave input :)

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