Dominion carriers
Which race do you like most? What do you like - what you don't like? Discuss it here.
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posted on June 27th, 2010, 7:48 am
yh as i explained in an earlier post for a single ship to be carried and ranks to be kept it would need around 36 odfs for the docking alone
posted on June 27th, 2010, 12:53 pm
carriers ... for what do we need carriers ?
sorry but i dont see any reason to build them
small ships are faster at the frontlines than a huge big carrier and if you say you wont get them there in one piece so why you dont build some cruisers instead of small weak bugs and a huge expensive carrier ?
only reason for a carrier is if they get long range transwarp or something similar but for other reasons ... i dont think it will be worth the cost ... sorry
sorry but i dont see any reason to build them
small ships are faster at the frontlines than a huge big carrier and if you say you wont get them there in one piece so why you dont build some cruisers instead of small weak bugs and a huge expensive carrier ?
only reason for a carrier is if they get long range transwarp or something similar but for other reasons ... i dont think it will be worth the cost ... sorry
posted on June 27th, 2010, 2:12 pm
well carriers have been used in many RTS games and its a feature thats been requested for a long time the use is to be more realistic many yards dont build attack craft but the carriers build and support them (same reason we use aircraft carriers instead of just flying there were aircraft are faster than ships ( yh i know we dnt worry bout ammo or fule in armada but just helps with the realism) Carriers also allow for mods such as bsg, homeworld2, andromeda, stargate etc to be made realistically
posted on June 27th, 2010, 3:00 pm
Lexxy K wrote:carriers ... for what do we need carriers ?
sorry but i dont see any reason to build them
small ships are faster at the frontlines than a huge big carrier and if you say you wont get them there in one piece so why you dont build some cruisers instead of small weak bugs and a huge expensive carrier ?
only reason for a carrier is if they get long range transwarp or something similar but for other reasons ... i dont think it will be worth the cost ... sorry
You apparently didnt read everything. Im not saying that there should be a carrier unit, just give the larger dominion ships the ability to carry the bug ships. I can see it being useful in a couple ways, aminly to hide your forces true size. Also it would possibly give the bug some late game presence. I could see it being a fun option.
posted on June 27th, 2010, 3:03 pm
I agree, and another good reason is that Bugs are easy to kill, but if they are protected inside another ship, then they could actually make it to the battle in one piece.
posted on June 27th, 2010, 3:27 pm
so basically like those car's in C&C1/2/3/4 where you can put infantry units into a vehicle, and then transport them?? also the only reason bugz are easy to kill is because they were meant to be easily kill-able. they basically are your tankers in a dungeon party, while your other ships are the damage dealers. sadly your only healer is your shipyard >.>;
posted on July 1st, 2010, 6:07 am
yh basically and try not to think of it for bugs only but for other ships or scifi mods being able to have ships being able to dock with carriers to be transported would increase the popuarity with non fo players/modders and wen can never have too many players or modders
posted on July 2nd, 2010, 12:33 am
Blade wrote:yh basically and try not to think of it for bugs only but for other ships or scifi mods being able to have ships being able to dock with carriers to be transported would increase the popuarity with non fo players/modders and wen can never have too many players or modders
Th reason I suggested bugs only is because I know i read somewhere the bug ships were able to be carried on the battleships and warships. After all they are called attack fighters. Now if thats a cannon source or not im not sure but im gonna find out.
posted on July 2nd, 2010, 12:39 am
Last edited by Tyler on July 2nd, 2010, 12:57 am, edited 1 time in total.
The only thing I remember Bugs being shown inside in canon (1 n) was a Starbase, and they're a similar size to a B'rel or Defiant.
Despite being called fighters once or twice, they aren't really fighters. The only things that are canon are things that appeared onscreen is either an episode of a series (unless it was in Threshold) or a movie.
Despite being called fighters once or twice, they aren't really fighters. The only things that are canon are things that appeared onscreen is either an episode of a series (unless it was in Threshold) or a movie.
posted on July 2nd, 2010, 7:31 am
Last edited by Equinox1701e on July 2nd, 2010, 7:43 am, edited 1 time in total.
Tyler wrote:The only thing I remember Bugs being shown inside in canon (1 n) was a Starbase, and they're a similar size to a B'rel or Defiant.
Despite being called fighters once or twice, they aren't really fighters. The only things that are canon are things that appeared onscreen is either an episode of a series (unless it was in Threshold) or a movie.
I am aware on what is considered cannon, there are however many debates on what is considered cannon. THe rules for what is and isnt cannon leave alot to be desired.
posted on July 3rd, 2010, 3:23 pm
Equinox1701e wrote:I am aware on what is considered cannon, there are however many debates on what is considered cannon. THe rules for what is and isnt cannon leave alot to be desired.
Star Trek is actually very strict on what is considered canon. Only screentime, except for the stricken episode
posted on July 3rd, 2010, 5:30 pm
some people will accept TAS others wont, so be careful about quoting TAS facts. but definitely anything from the live action series and the movies.
posted on July 3rd, 2010, 5:40 pm
Last edited by Tyler on July 3rd, 2010, 5:51 pm, edited 1 time in total.
Some things from TAS are canon though by being added into the Live action version. Memory Alpha has a good list on the TAS page. It's not as simple as saying it is/isn't canon because it came from that series.
Shi'Kahr, Vulcan's Forge, the Caitian species, Kirk's middle name and several other things from TAS have become canon that way.
According to MA, TAS may be classed a canon now:
Shi'Kahr, Vulcan's Forge, the Caitian species, Kirk's middle name and several other things from TAS have become canon that way.
According to MA, TAS may be classed a canon now:
With the release of Star Trek: The Animated Series on DVD, the studio appears to have changed its stance, and is now listing the cartoon series (aired 1973–1974), as a part of established canon.
posted on July 4th, 2010, 4:58 am
Dominus_Noctis wrote:Star Trek is actually very strict on what is considered canon. Only screentime, except for the stricken episode
Yes I know that, im more referring to GR's stance on what was considered cannon. He changed things constantly (especiially when TNG started)). When he was still alive what was considered cannon was basically what he wanted considered cannon, even if something prior conflicted with his idea. Now that hes gone its been staed that only whats shown. So you have some people who would argue that anything after his passing was not cannon. Either way it sounds pretty cut and dry but its not quite that simple.
posted on July 4th, 2010, 1:03 pm
Equinox1701e wrote:So you have some people who would argue that anything after his passing was not cannon.
that has the advantage of removing a lot of voyager's technobabble. but i liked all the 'splosions
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