just some questions, im new here
Which race do you like most? What do you like - what you don't like? Discuss it here.
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posted on January 27th, 2010, 1:41 am
deathincarn wrote:well it doesnt seem like the holding beam is of much use then.
does anyone know when the guide will be updated to include a detailed description of all the possible modules for the borg?
As an avid Borg player, I will tell you there is virtually no use for holding beam on a cube. The standard is 1 phaser, 2 torp, 1 regen, 2 tactical armor....though this build does vary depending on who you're playing against/race/avatar. If you're not fighting a beam intensive ally then replace 2 tactical armor to 1 and torp to 3. If you have any further questions, we're a pretty open community so feel free to ask.
posted on January 27th, 2010, 9:27 am
well basically in guide i would like:
1. a list of a borg modules, with their stats. ie: torp module increase torp damage by 'x' and reduce torp damage by 'y'.
2. what research is required for a specific module.
3. what modules can fitted on various ships. ie ship 'x' can be fitted with modules y,x and z. ship 'b' can be fited with modules d,e and f
ie this is a list of all the modules that u can put on a spefic chassis.
4. perhaps a reason why this module is good to fit on this ship because of whatever reason.
1. a list of a borg modules, with their stats. ie: torp module increase torp damage by 'x' and reduce torp damage by 'y'.
2. what research is required for a specific module.
3. what modules can fitted on various ships. ie ship 'x' can be fitted with modules y,x and z. ship 'b' can be fited with modules d,e and f
ie this is a list of all the modules that u can put on a spefic chassis.
4. perhaps a reason why this module is good to fit on this ship because of whatever reason.
posted on January 27th, 2010, 1:05 pm
deathincarn wrote:2. what research is required for a specific module.
None of them require research.
posted on January 27th, 2010, 8:59 pm
Last edited by Dominus_Noctis on January 27th, 2010, 11:27 pm, edited 1 time in total.
deathincarn wrote:well basically in guide i would like:
1. a list of a borg modules, with their stats. ie: torp module increase torp damage by 'x' and reduce torp damage by 'y'.
2. what research is required for a specific module.
3. what modules can fitted on various ships. ie ship 'x' can be fitted with modules y,x and z. ship 'b' can be fited with modules d,e and f
ie this is a list of all the modules that u can put on a spefic chassis.
4. perhaps a reason why this module is good to fit on this ship because of whatever reason.
Hehe, number one and three were in the original pdf version of the guide. I shall make a blank "template" chasis for each Borg unit to rectify this situation then
Number four will be answered in the Borg Unit Analysis - so far I've only had time to do the Klingons and Federation, but I'm working through it - so Borg won't be forgotten
EDIT: Ok, number 4 and 3 are finished . This now includes the percentage bonuses for each module as well
posted on January 28th, 2010, 4:42 am
Dominus_Noctis
u da man! thx buddy!
u da man! thx buddy!
posted on January 28th, 2010, 5:09 pm
No problem mate - if you have any other suggestions, I'll try to do my best. The guide is always a product of the community
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