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posted on June 19th, 2006, 11:58 pm
I have recently noticed aproblem with the Dominion. I had a fleet of various ships and towards the end of the game I told them to attack a construction ship and they just stopped moving period. I had to tell them to head in that direction and then when they caught up i told them to destroy it. I dont know if it is just a singled out bug but nevertheless I felt it important to tell u guys.
posted on June 20th, 2006, 12:17 am
I think something similar happened to me except i think its meant to do that, the ships stop responding to attack orders saying they have insufficient ketracel white, to account for this you need to build the ketracel white producing refineries. Not sure if i am right or not, any of the makers able to shed any light on this?
posted on June 20th, 2006, 12:40 am
That's not it. I had 3 of those facilities on the map.
(By the way rosh, could you downsize your sig please)
(By the way rosh, could you downsize your sig please)
posted on June 20th, 2006, 4:52 am
This has got to be the greatest mod i ever played and probably the most complicated
(and it not even finished) i know it preview and all, but i do have few complaints:
- Breen use klingon pulse (whats up with that?) They are suppose to use torpedo as their primary weapon
- Lack of torpedo has primary weapon on akira and intrepid ect
- definet again under powerd (are overpower how ever you look at it) needs quantums or topredo refit system
- no dominon bug with torpedoes (their two type of bugs 1. cheaper faster to build bug with only weak phaser seen the most in the dominion war (becuase of the worm hole closed) and the more expenses slower building torpedo bug with polaron torpedoes, widely mass produced in the gama quadrent) I would like it if you selected pure dominion you could build these!!!!!!!!!!
- why does the vorch again not have disrupters?(o wait you didn't Replace it yet nm)
- no cardies ( ha ha ha got to love the spoon heads) Will they be race in near fututer of 4.0 as addon race?
- tarvan is still overpowerd (it fricken upgraded NOREXAN class for crieing out loud!)
Im hoping these will be fixed in 3.0. I really love the feel of this mod from the dominion bug ramming speed, to the removal of crew to supplies to bad we can't have actully supplies (o well )
Also on another note another thing im happy with, Generix Class vessels can be produced at the Staryard and then be refitted just like Rhienn Class vessels (i did this in my mod i was working on, thought it would be smarter apparently the fo team agrees)
ok modder to modder how did you get the ai to use fusion weapons they never used it before? So how did you get them to use avatars?
overall sweet mod one of the best if not the best ...
- dontai
(and it not even finished) i know it preview and all, but i do have few complaints:
- Breen use klingon pulse (whats up with that?) They are suppose to use torpedo as their primary weapon
- Lack of torpedo has primary weapon on akira and intrepid ect
- definet again under powerd (are overpower how ever you look at it) needs quantums or topredo refit system
- no dominon bug with torpedoes (their two type of bugs 1. cheaper faster to build bug with only weak phaser seen the most in the dominion war (becuase of the worm hole closed) and the more expenses slower building torpedo bug with polaron torpedoes, widely mass produced in the gama quadrent) I would like it if you selected pure dominion you could build these!!!!!!!!!!
- why does the vorch again not have disrupters?(o wait you didn't Replace it yet nm)
- no cardies ( ha ha ha got to love the spoon heads) Will they be race in near fututer of 4.0 as addon race?
- tarvan is still overpowerd (it fricken upgraded NOREXAN class for crieing out loud!)
Im hoping these will be fixed in 3.0. I really love the feel of this mod from the dominion bug ramming speed, to the removal of crew to supplies to bad we can't have actully supplies (o well )
Also on another note another thing im happy with, Generix Class vessels can be produced at the Staryard and then be refitted just like Rhienn Class vessels (i did this in my mod i was working on, thought it would be smarter apparently the fo team agrees)
ok modder to modder how did you get the ai to use fusion weapons they never used it before? So how did you get them to use avatars?
overall sweet mod one of the best if not the best ...
- dontai
posted on June 20th, 2006, 5:55 am
Yay, it doesn't work on linux . its a good thing too because i'd hate to play it, since i hear its good
posted on June 20th, 2006, 9:17 am
Last edited by TParis on June 20th, 2006, 9:18 am, edited 1 time in total.
I think this thing is not supposed to be totally canon, i like the ships (Breen, Dom bug) as they are now.
posted on June 20th, 2006, 10:21 am
I dont think the Breen cruiser uses klingon pulses :S
Also Breen battleships main weapons are the torpedos, they are strong as ****
Also Breen battleships main weapons are the torpedos, they are strong as ****
posted on June 20th, 2006, 3:30 pm
plus the akira & intrepid both DO have torpedoes regardless of the avater you choose.
posted on June 20th, 2006, 3:54 pm
Yer will do ntimid8er, sry, sometimes i forget not everyone is at this res .
posted on June 20th, 2006, 3:56 pm
1280x1024 a perfectly respectable resolution, and you still raped my screen with that
posted on June 22nd, 2006, 6:00 am
Cpt Ryan yes, the akira & intrepid both DO have torpedoes regardless of the avater you choose, but the akira is spose to use torpedoes as it main weapon not secondary, like that one klingon vessels, not like most federation vessels the akira doesn't use phasers as it main weapon and also the intrepid is spose to have more, that what i ment
[F-I-I]VAdm-MJP
posted on June 22nd, 2006, 6:25 am
Game runs nice realy nice, the Dom are sweet, only thing i have problem with is i run two monitors and if i scorll to teh left (seoncd omnitor) it scorls to far.
posted on June 22nd, 2006, 7:14 am
Game runs nice realy nice, the Dom are sweet, only thing i have problem with is i run two monitors and if i scorll to teh left (seoncd omnitor) it scorls to far.
thats an armada 2 issue, sorry, i can't do anything about that. i experienced the same probleme a while ago with multi monitoring, but it's now gone out of nothing
posted on June 23rd, 2006, 6:27 pm
do you need an acceleration card, as when i play the game it seems to jerk a bit
posted on June 23rd, 2006, 9:08 pm
Yeah, the game uses high poly models and new higher quality effects than armada 2. Sometimes even a large federation fleet can bring my x800 xt to its knees.
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