3.1.3 Bug Report (With lots of Love)

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
1, 2, 3, 4, 5 ... 14
posted on July 14th, 2010, 8:30 pm
Last edited by Boggz on July 24th, 2010, 10:40 pm, edited 1 time in total.
Herro!

  We found our first bug!  It's a stink-bug!!

DOMINION:
  • Puretech (maybe breen as well) builds the B-8 Prototype and then cannot build any more.  The icon is "red" as if it were unavailable.
  ** FIXED

  • No map editor entry for Bugs.
  [b]** FIXED


  • Perimeter's Weapon Range is longer than the range overlay.

  • Perimeter's AT Charges may be doing Friendly Fire.

  • With the vet S2, you only get the ranks 5 and 6 together and with rank 1 to 4, those you only can select together the Breen avatar vessels.

  • Tetryon Singularity on Veteran Dreads crashes game on impact.
  ** FIXED

FEDERATION:
  • Both Nebula Class Vessels are selected upon double-click
  ** FIXED

  • Mayson's Phaser Turret has incorrectly stated Offensive value


KLINGON:
  • Klingon Field Yard Tooltips:  The "Produces:" tooltips don't list what are actually built.
  ** FIXED

  • Officer rank B'rels have Passive icons that overlap


ROMULAN:
  • Silent Resolve does no damage.
  ** FIXED


^-^


   Patch is great!!!!  :D[/list][/list][/list][/list][/list][/list][/list]
posted on July 14th, 2010, 8:33 pm
i had that too, reported it over in the news thread, im glad its not only me that found myself with a useless proto lol
posted on July 14th, 2010, 8:41 pm
I also have found a small bug. :sweatdrop:

as we know the fed warp in now has 2 kinds of nebula classes. however when you double click on one kind the game will select all nebula classes on screen regardless of type.

This may have been done on purpose, but since romulan refits do not behave this way...  :whistling:

in any case LOVE the new version :woot:
posted on July 14th, 2010, 8:42 pm
A simple techtree misspell for the Warfrigate problem. Either replace with the file below (with the fix). Or do it yourself.


Search for

dom_warfrigateY.odf

and following it should be
dom_warfrigateP.odf

Replace with
dom_warfrigatePY.odf

And you're done.  :thumbsup:

The Serkas effect is a bit tricky, I don't know how rumble explodes will handle damage codes. I'm going to do some testing. Until then. feel free to use this mini fix.

Attachments

[The extension has been deactivated and can no longer be displayed.]

posted on July 14th, 2010, 8:46 pm
Keep in mind that if you alter your gamefiles the way Gamer is suggesting here, you will have a different version than anyone else playing ....


  Might be best to just way for a fix to come out after enough Bugs have been recorded :).
posted on July 14th, 2010, 8:48 pm
both are already fixed. thanks for the report :)
posted on July 14th, 2010, 8:53 pm
is the attached tech tree file checked for verson matching?
posted on July 14th, 2010, 8:59 pm
yep, using this file will deny multiplayer
posted on July 14th, 2010, 9:00 pm
Boggz wrote:Keep in mind that if you alter your gamefiles the way Gamer is suggesting here, you will have a different version than anyone else playing ....


   Might be best to just way for a fix to come out after enough Bugs have been recorded :).


Well, Thanks for the advice. Besides, I am planning on waiting before going online. Reason is that I want to focus on my mods and mapping. :) As fun as is I can only do so much.


btw. I checked the Serkas files. There appears to be an issue, the visual torpedo that makes the explosion appears to be separate from the somewhat invisible effect that causes the damage. Likely because the Torpedo was set to rumble. And apparently I do not believe the Rumble explode code handles damage dealing just yet. If you have it where it fires a torpedo that creates a trigger to trigger both the rumble explode and a damage file (which currently there is none) you might be able to pull off a good fix there. :thumbsup:
posted on July 14th, 2010, 9:07 pm
Optec wrote:yep, using this file will deny multiplayer



aww man, i guess its breen for me until next patch.
posted on July 14th, 2010, 9:08 pm
I'm sure the devs will hotfix for something so important.
posted on July 14th, 2010, 9:11 pm
Antares wrote:Odd Bug here.....I only have the Game in Window Mode without checking the option in Menu


mfg


thats not a bug :)

the game is now locked in windowed mode in the shell

when in game everything will be to your preference, u can go full screen

also thank you devs for fixing my graphical problems, things work better for me now, also thanks for allowing me to move the window around the desktop :D
posted on July 14th, 2010, 9:12 pm
Myles wrote:
aww man, i guess its breen for me until next patch.

Lol I would already chose breen anyway. You get a better Bomber, S-2, and B8 :P
posted on July 14th, 2010, 9:13 pm
funnystuffpictures wrote:Lol I would already chose breen anyway. You get a better Bomber, S-2, and B8 :P


puretech now gets cheaper protos :D

im glad bug spam isnt so good anymore. especially since everyone has counters to it now lol
posted on July 14th, 2010, 9:32 pm
we will prepare something as fast as possible :) sorry for the inconvenience caused
1, 2, 3, 4, 5 ... 14
Locked

Who is online

Users browsing this forum: No registered users and 16 guests

cron