Looking for Techs!
Which race do you like most? What do you like - what you don't like? Discuss it here.
posted on August 2nd, 2012, 8:52 pm
will decker, the only will i care less about than will riker. he also mind melded with a probe in the shittiest star trek movie.
warp nacelles do not work that way, any crap about warp nacelles and phasers was retconned out by coherent explanations of what warp nacelles do. they create warp fields. phasers are nadion particle beams, these two technologies don't interact.
also wheels don't count as part of a car's engine, so warp engine probably meant warp core, see warp 5 engine and warp 3 engine, archer never showed off the nacelles, only the reactor. it makes much more sense for the reactor to be providing power for phasers when not at warp than for the nacelles to be doing anything to the phasers.
it didn't "save the day", all of that (including the abomination's existence) were pulled out of Q's arse. he invented the lot. it will never actually exist due to the ent D being destroyed in generations.
I don't hate it because it has 3 nacelles, number of nacelles is irrelevant, i hate it because it is one of the most stupid ship designs in trek. it's like some horrible fan made OC, but worse, it's actually canon. it's a mary sue in starship form: it keeps the original name and heritage, it gets faster engines, a cloaking device, loads of random things taped on to the hull, another nacelle, and the giant phallus phaser cannon (put on the giant escape pod no less), making it a godship. it's a ridiculous design and has no place in the fandom let alone in canon. It's designer, Q, has the mental age you'd expect to conceive such as travesty.
Also the best finale was clearly DS9's finale.
warp nacelles do not work that way, any crap about warp nacelles and phasers was retconned out by coherent explanations of what warp nacelles do. they create warp fields. phasers are nadion particle beams, these two technologies don't interact.
also wheels don't count as part of a car's engine, so warp engine probably meant warp core, see warp 5 engine and warp 3 engine, archer never showed off the nacelles, only the reactor. it makes much more sense for the reactor to be providing power for phasers when not at warp than for the nacelles to be doing anything to the phasers.
it didn't "save the day", all of that (including the abomination's existence) were pulled out of Q's arse. he invented the lot. it will never actually exist due to the ent D being destroyed in generations.
I don't hate it because it has 3 nacelles, number of nacelles is irrelevant, i hate it because it is one of the most stupid ship designs in trek. it's like some horrible fan made OC, but worse, it's actually canon. it's a mary sue in starship form: it keeps the original name and heritage, it gets faster engines, a cloaking device, loads of random things taped on to the hull, another nacelle, and the giant phallus phaser cannon (put on the giant escape pod no less), making it a godship. it's a ridiculous design and has no place in the fandom let alone in canon. It's designer, Q, has the mental age you'd expect to conceive such as travesty.
Also the best finale was clearly DS9's finale.
posted on August 2nd, 2012, 9:00 pm
Myles wrote:will decker, the only will i care less about than will riker. he also mind melded with a probe in the shittiest star trek movie.
warp nacelles do not work that way, any crap about warp nacelles and phasers was retconned out by coherent explanations of what warp nacelles do. they create warp fields. phasers are nadion particle beams, these two technologies don't interact.
also wheels don't count as part of a car's engine, so warp engine probably meant warp core, see warp 5 engine and warp 3 engine, archer never showed off the nacelles, only the reactor. it makes much more sense for the reactor to be providing power for phasers when not at warp than for the nacelles to be doing anything to the phasers.
it didn't "save the day", all of that (including the abomination's existence) were pulled out of Q's arse. he invented the lot. it will never actually exist due to the ent D being destroyed in generations.
I don't hate it because it has 3 nacelles, number of nacelles is irrelevant, i hate it because it is one of the most stupid ship designs in trek. it's like some horrible fan made OC, but worse, it's actually canon. it's a mary sue in starship form: it keeps the original name and heritage, it gets faster engines, a cloaking device, loads of random things taped on to the hull, another nacelle, and the giant phallus phaser cannon (put on the giant escape pod no less), making it a godship. it's a ridiculous design and has no place in the fandom let alone in canon. It's designer, Q, has the mental age you'd expect to conceive such as travesty.
Also the best finale was clearly DS9's finale.
Ah, Brutal, graceless, words of truth always bring a soft ear to my eye
LOL... but in reality, i agree with all that you said, especialy DS9s finale, it was amazing.. TNG was probly the worst finale ever aside from enterprise's.
posted on August 2nd, 2012, 9:18 pm
yeah... i suppose i have to agree
to the D refit for fleet ops
tho the warship voyager wasnt real either, or the photonic cannon. and in fleet ops canon voyager didnt have the canon ending so no uber anti borg ship...
but it was suggested as map objects and i think those could be fun for some to play around with
to the D refit for fleet ops
tho the warship voyager wasnt real either, or the photonic cannon. and in fleet ops canon voyager didnt have the canon ending so no uber anti borg ship...
but it was suggested as map objects and i think those could be fun for some to play around with
posted on August 2nd, 2012, 9:44 pm
Styer Crisis wrote:LOL... but in reality, i agree with all that you said, especialy DS9s finale, it was amazing.. TNG was probly the worst finale ever aside from enterprise's.
i rate enterprise below tng for the finale, probably because they kinda rushed it because they thought they would get another series. i liked all the finales, tng included, i just think ds9 was a cut above the rest. it had 2 parts (or 10 if you count the last 10 as a multiparter).
i don't like warship voyager much either. i wouldn't oppose either as a map object, because these are optional extras, but i'd hope that they were so low priority that they get done after everything else (after every type of redo and every other map object). basically these 2 ships would be the last things added before the devs finally call it at a day.
posted on August 3rd, 2012, 1:44 am
DS9 sacrifice of angels - the dominion use a rotating EM pulse to jam the communications of the defiant to the fleet. Could work where the targeted AOE enemy vessels wont accept orders from their owning player temporarily.
posted on August 3rd, 2012, 6:47 am
The dominion have shown that they have very very long range transporter technology ....but i think its over a few light-years of range.DS9: "Covenant"
The dominion are experts in genetic engineering.....but im not sure what that could lead to
The dominion are experts in genetic engineering.....but im not sure what that could lead to
posted on August 3rd, 2012, 9:23 am
Njm1983 wrote:Could work where the targeted AOE enemy vessels wont accept orders from their owning player temporarily.
please no, that would be something i hate so much. if all ability to give orders is removed, a skilled player and a new player are affected identically by this weapon, the skilled player can't use their skills to mitigate some of the damage. removing control from the player is something i hate. at least with nanites the rest of your fleet still works so you can mitigate the problems a little.
@cyrax, that idea is very good, maybe officer/vet B8 could get longer beaming range. it's the likely candidate, being a troopship.
posted on August 3rd, 2012, 2:39 pm
Well Myles I see why you'd hate it, but it could be balanced by several factors.
Length of time ships are affected
Size of radius it affects ships say dogfight sized
Its a veteran ability which could in turn be on a vessel which struggles to get to veteran
Just those 3 factors alone would make this powerful ability exceptionally rare.
Length of time ships are affected
Size of radius it affects ships say dogfight sized
Its a veteran ability which could in turn be on a vessel which struggles to get to veteran
Just those 3 factors alone would make this powerful ability exceptionally rare.
posted on August 3rd, 2012, 4:24 pm
Njm1983 wrote:Well Myles I see why you'd hate it, but it could be balanced by several factors.
Length of time ships are affected
Size of radius it affects ships say dogfight sized
Its a veteran ability which could in turn be on a vessel which struggles to get to veteran
Just those 3 factors alone would make this powerful ability exceptionally rare.
so you still get annoyed, just less often...
posted on August 3rd, 2012, 6:26 pm
Last edited by GoD_Tyr on August 5th, 2012, 8:46 am, edited 1 time in total.
Tholian Web - originally used and created by Tholians , it could be created to entrap a ship inside by using special emitters on their ships. Web could be created by one single ship, but way faster if more ships would assist in it. Composed by energy strings, once the web is created, it self sustains itself and if any ship wants to go out - gets seriously damaged (shredded). The web could be used also as powerful tractor device to drag the ships in it over distances.
http://youtu.be/Rkp-MI5hxVw?t=3m20s
On a side note, I just saw an interesting comment on youtube:
I bet Hitler was like a peace activist in this (mirror) universe."
http://youtu.be/Rkp-MI5hxVw?t=3m20s
On a side note, I just saw an interesting comment on youtube:
I bet Hitler was like a peace activist in this (mirror) universe."
posted on August 3rd, 2012, 8:00 pm
Here is one for ya:
The enterprise B from ST: Generations. Somehow it was able to use its deflector array to simulate a photon torpedo explosion... resonance burst - a miraculous idea isn't it?
Got me thinking, if deflectors can do that then why bother having photon torpedoes at all?
The enterprise B from ST: Generations. Somehow it was able to use its deflector array to simulate a photon torpedo explosion... resonance burst - a miraculous idea isn't it?
Got me thinking, if deflectors can do that then why bother having photon torpedoes at all?
posted on August 3rd, 2012, 9:12 pm
Got me thinking, if deflectors can do that then why bother having photon torpedoes at all?
Deflector array would probably become damaged over time since it is not it's original design or purpose.
posted on August 3rd, 2012, 9:46 pm
Myles wrote:will decker, the only will i care less about than will riker. he also mind melded with a probe in the shittiest star trek movie.
warp nacelles do not work that way, any crap about warp nacelles and phasers was retconned out by coherent explanations of what warp nacelles do. they create warp fields. phasers are nadion particle beams, these two technologies don't interact.
also wheels don't count as part of a car's engine, so warp engine probably meant warp core, see warp 5 engine and warp 3 engine, archer never showed off the nacelles, only the reactor. it makes much more sense for the reactor to be providing power for phasers when not at warp than for the nacelles to be doing anything to the phasers.
it didn't "save the day", all of that (including the abomination's existence) were pulled out of Q's arse. he invented the lot. it will never actually exist due to the ent D being destroyed in generations.
I don't hate it because it has 3 nacelles, number of nacelles is irrelevant, i hate it because it is one of the most stupid ship designs in trek. it's like some horrible fan made OC, but worse, it's actually canon. it's a mary sue in starship form: it keeps the original name and heritage, it gets faster engines, a cloaking device, loads of random things taped on to the hull, another nacelle, and the giant phallus phaser cannon (put on the giant escape pod no less), making it a godship. it's a ridiculous design and has no place in the fandom let alone in canon. It's designer, Q, has the mental age you'd expect to conceive such as travesty.
Also the best finale was clearly DS9's finale.
Will Decker was a poor guy who didn't achieve much and got totally overshadowed by Kirks presence (like Picard got in Generations, although both Picard and Kirk were silly in that movie), so it's not surprising he deludes himself into loving a machine that looks like his love of youth. He wasn't as stupid as Riker though as I don't remember Decker endangering the ship. The Motion Picture is -for its time and for its context- a quite nice movie, after the original show got cancelled quite some time earlier. The only downside is its boring, time-consuming screenplay that half of the time doesn't support the plot itself. The Motion Picture is far better than Star Trek: Generations.
DS9's series-finale was a total downgrade to the show. The entire seventh season was plain awful and disappointing, also the last episode included a clip-show, like it was a sitcom or a daily-soap. The huge space-battle-scenes were pretty boring and the plot around Sisko and Dukat became ridiculous, which it didn't deserve to become. The only good idea in the end was the rather peaceful end of the war, but that's all I kinda liked about the last season. They even needed to destroy the Defiant just to replace it lateron for the sake of creating some tension and they needed to rip Section 31 (and Sisko's Prophet-mom) outta their black holes to make it all look like a "big play of fates and secrets".
To me, that's "having no ideas". Until the last season, DS9 had great screenplay and quite nice acting I'd never argue about.
I still prefer TNG for the more intelectual messages wrapped into the episodes.
So much for the "matter of taste"-stuff.
The thing is, the devs already plan to implement the Olympic class - a ship that appears to be as much Q's imagination as the refitted Enterprise D and the klingon Negh'Var-like cruisers. So why shouldn't it be implemented too, just as a map object?
The Olympic even became evidential canon on a display on DS9, as became the klingon cruisers - so I guess the Galaxy-class might have had the potential of seeing her refit as well.
My apologies to everyone for the derailment.
posted on August 3rd, 2012, 11:28 pm
what about giving a Veteran Shrike back its old A2 special....the "romulan spy" that granted the target ship's sensor range "line of sight" to the player....just change it a bit so its for a set amount of time and can or cant be used on stations.
also the Unstable Plasma Torpedo can be fired while cloaked and when the ship is Rank 5 it Gains Advanced Cloak ...so its not much of a stretch to use "romulan spy" while cloaked.
also the Unstable Plasma Torpedo can be fired while cloaked and when the ship is Rank 5 it Gains Advanced Cloak ...so its not much of a stretch to use "romulan spy" while cloaked.
posted on August 5th, 2012, 2:58 am
the tholian web could be a cool defensive ability like replacing or adding a turret you place this defense which would be hard to spot and when a ship flys through it, it would get damage. Maybe if it would trap more then one ship the damage would be split evenly through all the ships.
Or instead of that it could do constant damage (small amounts of course) while a player flys through it.
Or maybe even a map object type thing that could be placed while making a map.
I like the idea though
Or instead of that it could do constant damage (small amounts of course) while a player flys through it.
Or maybe even a map object type thing that could be placed while making a map.
I like the idea though
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