Another Bug Devs :D: Warpin Damage

Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
1, 2, 3
posted on September 13th, 2009, 7:29 pm
You mean Fleet number? Like 1-0? That is normal to every station that has a 'Yard' function.
posted on September 13th, 2009, 7:45 pm
Yes indeed that is normal... don't worry about the tachyon stuff for next patch though, as that has been changed completely. the inheriting from the Starfleet Command is a pain in the arse though...cost me so many warp in vessel :(
posted on September 15th, 2009, 10:28 am
the romulan spy thing has been fixed also for starfleet command
posted on September 15th, 2009, 4:08 pm
Oh, pooh...

No more blowing up Galaxies and Descents...
posted on September 15th, 2009, 9:39 pm
Thanks Doca :)
posted on September 16th, 2009, 2:12 pm
I am curious to know....... Is it possible that at Rank 5 Decent slots reduced to 3 and then at Veteran it is reduced to 2? We could have the amount of slots it takes increased to 20 (not many ships take 5 slots or less) to comphensate for balance. Besides, me having a Descent and another heavy chassis vessel as veteran can pose its imbalancing.

I also wonder if it is possible to also put in a new Warp-in vessel. I'm working on some Federation ships, I think one of them would be a pretty good Warp-in. Just an idea... :sweatdrop:
posted on September 16th, 2009, 4:32 pm
Descent already uses no warp-in slots on veteran.
posted on September 16th, 2009, 5:11 pm
No, it does not, when I had only a veteran Descent as warp-in, I still has 3 slots hogged up.
posted on September 16th, 2009, 5:17 pm
Mine always free's up the slots, since ships can only use one cap at a time.
posted on September 16th, 2009, 5:20 pm
Really? Okay than obiously I must have not been paying attention (my ranked ships usually get blown up first thing whenever in a fleet).
posted on September 16th, 2009, 7:51 pm
veteran descents should still count towards the warpin limit
posted on September 16th, 2009, 7:57 pm
Really? I don't think the tooltip shows that.
posted on September 16th, 2009, 9:12 pm
I think they drop the cap down by one (so instead of taking up 4 slots, they take up 3). That's been my experience in game too I think. I'll test it out and post if I get something different :)
posted on September 16th, 2009, 9:14 pm
Optec wrote:veteran descents should still count towards the warpin limit

Even if they should, they don't. The Veteran uses the Veteran cap, not the Warp-In cap.
posted on September 16th, 2009, 9:35 pm
works fine for me. could you please confirm that the Descent does not counts to both caps for you?
1, 2, 3
Reply

Who is online

Users browsing this forum: No registered users and 6 guests

cron