the corrected Galaxy Class and starship seperation

Which race do you like most? What do you like - what you don't like? Discuss it here.

Question: What do you want from the Galaxy class in fleet operations?

Total votes: 75
Buildable at a shipyard with no stars(or warp in required) and Saucer seperation capable.22 votes (29%)
Saucer seperation capable, but you have to warp in(requires stars)8 votes (11%)
Saucer seperation capable and buildable at shipyard, but requires stars.10 votes (13%)
Buildable at shipyard (no stars), but no saucer seperation.11 votes (15%)
Leave as is24 votes (32%)
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posted on January 11th, 2009, 1:11 am
not really, the descent is a prototype and the sovvy and Defiant have entered full production. Seems fine to me.
posted on January 11th, 2009, 1:14 am
well im saying if optec is saying the galaxy is no longer in production, which goes against the show, then the akira must be getting old to, along with some other ships
posted on January 11th, 2009, 1:55 am
To me adding the Prometheus would make more sense, could easily be pegged between an excelsior II and a Sovy. Maybe experimental warp-in or costing 1 Cred like the Phalanx Class. Are there any plans by the FO team to bring this ship in the game? my apologies, OT and it may have been answered already elsewhere.
posted on January 11th, 2009, 2:26 am
hmm i would think promethiues is stronger then the soverign class
posted on January 11th, 2009, 3:51 am
Last edited by Anonymous on January 11th, 2009, 11:28 pm, edited 1 time in total.
@Optec

The Galaxy Class was still being built at Utopia Planetia shipyards in 2371, VOY: "Relativity." By the end of the Century, they were seen all over the Federation. This is one reason why so many of us are requesting that the Galaxy Class be built at a yard instead of warp-in. Additionally, if it's going to be a rare ship, we feel it should have another special ability coupled with the type 3 torpedoes.

The D'Deridex Class is significantly larger than a Galaxy Class starship and has more firepower, but it is also less maneuverable and has limited firing arcs as opposed to the Galaxy's wide phaser coverage. The warbird also has a lower maximum speed but that wouldn't be of any tactical advantage in FO.
posted on January 11th, 2009, 6:11 am
and also the Galaxy class space frame was designed with a 100 year lifespan in mind so it would at least be still being produced a couple decades after the dominian wars i think, and fleet operations is basically war, and i doubt that they would really be making 32 intrepid class ships ,or 32 soverigns which is the equivalent to two fleets in fleet ops, so fleet ops streches it a bit
posted on January 12th, 2009, 11:54 am
ray320 wrote: and also the Galaxy class space frame was designed with a 100 year lifespan in mind so it would at least be still being produced a couple decades after the dominian wars i think, and fleet operations is basically war, and i doubt that they would really be making 32 intrepid class ships ,or 32 soverigns which is the equivalent to two fleets in fleet ops, so fleet ops streches it a bit

Yes FleetOps assumes a Galaxy at War - which is precisely why the Galaxy Class would not be built anymore. You don't build a scientific vessel and use it as an inefficient combat vessel when you could just build combat vessels (Akira, Defiant, Descent, etc.).
posted on January 12th, 2009, 2:00 pm
It winds me up when people argue with mod developers over the mod they're making, Are you paying him to make the mod that you want? No. Is this your mod where your opinion means anything? No. Do you have any right to tell Optec that his mod the one he has spent years making is wrong and your right? No.

This feature request forum is a place for you to voice your opinion on what you would like to see differently not a place to tell the developers that they're mod which they're making in the way they want is wrong.

I hope I wasn't being too rude then but comments like you made just wind me up. This is their mod in which they decide what balance between game play and cannon there will be and also it isn't based strictly on the shows but on a storyline created by the FO team so your references to what's cannon in the show don't stand for what's cannon in the FO universe.
posted on January 12th, 2009, 2:32 pm
Crazy Moose wrote:It winds me up when people argue with mod developers over the mod they're making, Are you paying him to make the mod that you want? No. Is this your mod where your opinion means anything? No. Do you have any right to tell Optec that his mod the one he has spent years making is wrong and your right? No.

This feature request forum is a place for you to voice your opinion on what you would like to see differently not a place to tell the developers that they're mod which they're making in the way they want is wrong.

I hope I wasn't being too rude then but comments like you made just wind me up. This is their mod in which they decide what balance between game play and cannon there will be and also it isn't based strictly on the shows but on a storyline created by the FO team so your references to what's cannon in the show don't stand for what's cannon in the FO universe.


I agree :) It's the FleetOps team's mod, they can do it how they want it. To be honest I think it's already a fantastic game whether it follows the show's canon or not
posted on January 13th, 2009, 5:24 am
crazy moose, nobody is telling them what to do, i know i for one have never told them what to do, i stated a point, and had a poll to start out, and other people disagreed with me so weve been discussing it, optec has hardly commented at all on it so i dont see where you get that im telling anyone what to do
posted on January 13th, 2009, 11:40 am
Why do people always assume the Galaxy is a Science ship? It was designed as an all-purpose starship and front-line combat was one of it's goals.
posted on January 13th, 2009, 11:50 am
It was built to hold it's own in combat - that's quite different from frontline combat. And even if it was built for frontline combat, that wouldn't be it's only purpose. And ships with a single specialization are always better at that single thing for cost than multipurpose vessels.
posted on January 13th, 2009, 12:03 pm
So the multi-purpose Lakota (stronger than normal but not dedicated) didn't rival the pure warship Defiant and the multi-purpose Phoenix didn't take out several dedicated Cardassian warships, even with Shields useless? Just because it is built purely for one goal doesn't mean it is always better at it.
posted on January 13th, 2009, 4:09 pm
ray320 wrote:crazy moose, nobody is telling them what to do, i know i for one have never told them what to do, i stated a point, and had a poll to start out, and other people disagreed with me so weve been discussing it, optec has hardly commented at all on it so i dont see where you get that im telling anyone what to do

Sorry ray320 it was just your post a page or two back where you disagreed with Optec. Anyway we should probably stay on topic.

Anyway the way I see things is warp in makes sense if the galaxy was discontinued in the FO universe. I am starting to like the separation idea but only as a way of keeping your rank. So if a rank 3 galaxy is about to be destroyed it separates and if it escapes you can build another stardrive section for it to replace the one that was lost hence you have another rank 3 galaxy without having to wait.
posted on January 13th, 2009, 4:20 pm
Tyler wrote:Just because it is built purely for one goal doesn't mean it is always better at it.

You didn't read carefully enough. "for cost"
Sure you can build an uberpowerful multipurpose ship - but it'll always be defeated by a far cheaper force (of equal technological level), irregardless of their quantity/quality distribution.
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