Guide Problems/Errors

guide.fleetops.net
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posted on July 6th, 2011, 7:04 pm
in the borg unit analysis the sensor relay entry mentions hiding relays in fluid nebs, i think this is no longer possible as blue nebs dont hide ships/disable sensors any more.
posted on July 6th, 2011, 8:19 pm
Thanks :)
posted on July 8th, 2011, 5:09 pm
On the Technical FAQ page, under "FO Won't Load/Crashes and You Have WindowBlinds"
The line after the sample error message
"Setting an exception for the armada2.exe (in the Fleet Ops data directory) in the WindowDlinds options..."

Should be "Blinds"
posted on July 8th, 2011, 5:52 pm
Thank you :)
posted on July 12th, 2011, 3:29 pm
In the Resource Management section, end of the 2nd paragraph, the Borg no longer pay for Technology research.

for the Borg these are quite dilithium heavy,
posted on July 12th, 2011, 3:32 pm
Ah, I should perhaps have been more clear - those referred to the Collective Connections researches :)
posted on July 25th, 2011, 11:43 am
Finally did a successful Warbird rush last night, this is wrong......

Disruptor Bombardment:
Fires constant blasts of phasing plasma particles at an opponent unit. The shield stress will render the target incapable of any actions. Medium range. Researched at the Tal'Shiar Academy.

This should be the Research Institute.   

I was getting rather frustrated because the Eresis special is at the Tal'Shiar, and I really needed it to deal with some Brel hordes.
posted on July 25th, 2011, 11:58 am
if u can find the dosh for a talshiar academy (i know thats not so easy now because it gives you few strats in return) then singularity generix are amazing. you can leave them in your fleet safe in the knowledge that they get targeted last because of their huge defence, and if any ships focus on it it can easily cloak before dying, just make sure the brels nearby are killed (not hard to do, they always get shot at first :P ). it will allow your eresis to fire off more radiationy goodness. it will allow leahvals to have more energy, and a second energy reeling can be very handy for many reasons. hopefully when we see talshiar get more strats, we'll see more sing gens.
posted on July 25th, 2011, 1:03 pm
Thanks, corrected :) . Must be a relic from a previous patch  :blush:
posted on August 5th, 2011, 12:36 am
The new Class Labels list for GameObjects needs deeper indentation. Right now it's hard to tell that a hierarchy is being conveyed.
posted on August 5th, 2011, 1:41 am
Interesting... it's the same way with all pages, so even the bullet points alternate as you go up the hierarchy.  :sweatdrop:

Incidentally, the total craft commands are not yet up - there was a misunderstanding, so I am working on that now. I will post an official update once that is completed :)
posted on August 13th, 2011, 1:19 pm
In the video section, on replay pages that include the admiral's log the link reads "Admilar's Scribblings". Should this be "Admiral's Scribblings", or is there an awesome in-joke I'm missing? :D
posted on August 13th, 2011, 3:43 pm
Yea, it's an in-joke - an easter egg if you will :lol: . Basically the Admiral's Log has soooo many problems and non-functionalities associated with it (previously stardates didn't even correspond to a 1:1 basis with seconds for instance, and of course, the maps of battles make little sense, mapping of effectiveness of different factions doesn't take into consideration the different faction's unit makeup and costs ....etc), Zebh thought misspelling it was only suitable  :D
posted on August 27th, 2011, 1:16 am
Minor problem: the image for connecting to the Teamspeak server is outdated (shows the old style where port and IP are separated.)
posted on August 27th, 2011, 1:48 am
Damn... was kind of hoping they'd change that back before somebody noticed the incorrect picture  :D
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