Guide Problems/Errors

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posted on May 22nd, 2011, 4:10 pm
Last edited by Anonymous on May 22nd, 2011, 4:15 pm, edited 1 time in total.
Dominus_Noctis wrote:Not sure what you mean :)



in the title, it mentioned the same decloak in combat ability of the em scube.




EDIT: i just refreshed and the title changed

SFC (the building itself) unit analysis says warpins get battle bridge on rank 4, it was moved to 5 i believe.
posted on May 22nd, 2011, 4:17 pm
It's still 4 for the Steamrunner.
posted on May 22nd, 2011, 4:23 pm
Tyler wrote:It's still 4 for the Steamrunner.


isnt in warpin or guide so it doesnt count :P
posted on May 22nd, 2011, 4:25 pm
:lol: You were fast on the trigger my friend. I posted here that I updated, THEN saved the page about 20 seconds later - you must have viewed the page within that time frame  :D
posted on May 22nd, 2011, 4:26 pm
Myles wrote:isnt in warpin or guide so it doesnt count :P

True, but it is in the Warp-In cap file...

Anyway, the Rhode Island says it takes increased damage pulse weaponry. I'm sure there should be a 'from' in there somewhere...
posted on May 22nd, 2011, 4:33 pm
Dominus_Noctis wrote: :lol: You were fast on the trigger my friend. I posted here that I updated, THEN saved the page about 20 seconds later - you must have viewed the page within that time frame  :D


i procrastinate fast.

as tcr would say:

irrelevant!

you wont get one in a game without using map editor. in which case a cap means nothing.
posted on May 22nd, 2011, 4:43 pm
Someone clearlt forgot to give the Steamrunner the news.
posted on May 23rd, 2011, 10:33 am
Weapon fatigue can be used before and after cloaking, klingons dont consume special energy for their cloak anymore!
posted on May 23rd, 2011, 2:17 pm
Ah woops, forgot to delete that  :blush: Thanks :)
posted on May 23rd, 2011, 5:07 pm
"The Vor'cha cannot kite enemy vessels, it will not be available in as many numbers, and it will be of no use in a retreat that is designed to deal damage to chasing vessels."

Aren't the first and last clause saying the same thing?
posted on May 23rd, 2011, 5:17 pm
Not quite, but they are rather redundant.
posted on May 23rd, 2011, 5:19 pm
I consider them to be different - one tactic to use is to blob units together and swing around in circles, thereby forcing all units into a small, tight knit ball. If you do that with Vor'cha however, they will not fire a lot of the time. I consider that usually as an example of kiting because you generally want to do that in a 'feint and approach' manner (move away from enemy, swing back around, while concentrating all ships toward the center of the ball and thus making sure most firepower is available together). That's not really a retreat in my opinion :)
posted on May 23rd, 2011, 6:07 pm
Understood :)
posted on May 25th, 2011, 6:52 am
Hey Dominus!

I love Ur Guide. It is the perfect addition to our beloved RTS-game!!! Thank U so much for that!

But I think the veteran stats of the buildable Nova and the Galaxy are not correct... I think the Nova has a higher defence then 32 and the Galaxy has a higher offence due the Twin Torpedo Launcher. But I am not sure...

Nevertheless great work!!! Thx again!!!
_Zap_
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posted on May 25th, 2011, 7:38 am
Fed unit analysis, norway's assault mode says something about using it on the steamy. i believe it should refer to the teutoburg.
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