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Program aborts? Network configuration? Graphic errors? Bugs? Post your question here.
0
DOCa Cola
November 29th, 2010, 5:36 pm
Armada2.exe technical side note (no-cd patches, virus alerts
started by
DOCa Cola
at November 29th, 2010, 5:36 pm, locked
13
DOCa Cola
November 29th, 2010, 2:40 pm
Got FO running under wine - success
started by
loki_999
at October 31st, 2010, 8:52 pm
5
Myles
November 28th, 2010, 10:47 am
Bug: Ships wont cloak when add to fleet with shift
started by
vonCarstein
at November 28th, 2010, 3:49 am
4
Dominus_Noctis
November 24th, 2010, 7:37 pm
Alert Defaulting?
started by
1337 64M3R
at November 24th, 2010, 7:19 pm
17
Dave Denton
November 24th, 2010, 6:56 pm
Pathing/Movemet modes
started by
Tok`ra
at October 25th, 2010, 8:13 pm
12
Myles
November 23rd, 2010, 4:22 pm
V15 Dreadnought
started by
CaptainKiller
at November 5th, 2010, 4:56 pm
4
Optec
November 22nd, 2010, 6:14 pm
B-8 building bug?
started by
vonCarstein
at November 22nd, 2010, 4:59 am
7
Myles
November 18th, 2010, 9:42 pm
lag when building completed,research completed,explosion of
started by
broph13
at November 17th, 2010, 5:47 pm
4
Tanner_Rosso
November 18th, 2010, 12:38 am
Hosting games
started by
Tanner_Rosso
at November 15th, 2010, 10:52 pm
12
Ruanek
November 17th, 2010, 8:02 pm
Movement Autonomy
started by
Ruanek
at November 16th, 2010, 8:29 pm
6
DOCa Cola
November 17th, 2010, 11:06 am
Soundcard
started by
Galefury
at November 6th, 2010, 9:10 pm
5
DOCa Cola
November 14th, 2010, 1:34 pm
Sound Track loading limit?
started by
1337 64M3R
at November 6th, 2010, 6:20 pm
23
Tok`ra
November 12th, 2010, 4:28 am
Ship Movement (Low Movement Autonomy)
started by
John1337
at October 27th, 2010, 8:46 pm
14
Tok`ra
November 3rd, 2010, 1:11 am
Yet more ship movement stupidity
started by
Tok`ra
at November 1st, 2010, 2:04 am
3
Tok`ra
November 2nd, 2010, 1:52 am
AI stuck with higher than average resource costs
started by
Tok`ra
at November 1st, 2010, 11:04 pm
1
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